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Update 2

Today I focused on fix issues with the gamepad and the tutorial mission.

Thanks for your bug reports!

Update is already available.

Patch notes, build id 15450695

Changes:
  • Bosses: now automatically die if not finished off within 10 seconds.
  • Cutscenes: removed the voice-over from the start cutscene due to negative feedback.
  • Enemy: enemy voices are now disabled by default due to negative feedback. You can turn it on in audio settings.
  • Tutorial: rework level design and various fixes
  • Blink ability: cooldown will be reduced if blink was failed - hit to wall and travel distance was small
  • Invader: new nicknames
  • Invader: no longer spawn in the early levels.
  • End level timer: increased from 10 to 30 seconds

Fixes:
  • Takedowns: potential fix for enemies being taken down outside the level boundaries.
  • Invader: various behavior fixes.
  • Settings: the reset settings button now correctly resets the screen resolution.
  • Steam Deck: various navigation fixes in the skill selection, inventory, mission completion, main menu screens.
  • Input: Fixed issues with binding movement keys in the base.
  • UI: fixed the “Quick Play” button visibility on the map screen.
  • UI: corrected hint image scaling for PS4 and PS5 gamepads.
  • UI: various fixes.
  • Localization: various fixes.


Happy gaming ːthumbaliftː


Exotic DMR "UNITY", screenshot by BlackjackGT