Update 18
Today is the weekly update - anti-aliasing, new armor, improved visuals on missions.
Thanks for your bug reports and feature requests! Update is already available.
Patch notes, build id 16248975
New:
Happy Halloween ːsteamhappyː

Thanks for your bug reports and feature requests! Update is already available.
Patch notes, build id 16248975
New:
- TAA (anti-aliasing) now works on missions, experimentally, we are trying to fix all the problems that previously prevented it from being turned on there (flickering of small objects)
- new armor set - Devour
- new exotic armor (a variant of Devour armor), exotic belly with the effect of accelerating the cooldown of skills for dying mobs around, so far only drops on Halloween missions (marked with a pumpkin)
- now can skip most of the first tutorial mission
- the sound of the start of reloading (removing the clip) now sounds clearly at the beginning of reloading, and not at the moment when the clip is visually pulled out, this is more convenient for perception
- normal enemies should now be finished off with quick finishing moves, and elite ones with rarer and longer finishing moves
- a number of other blocks and missions have been improved visually
- the reload aura skill has been rebalanced for better benefit
- on the 15th mission on normal difficulty, an exotic will now drop in any case
- drop balance adjustments on Halloween maps
- Shimada could do too much melee damage
- bonuses to damage to shields and health on status effects were not applied
- minor UI fixes
Happy Halloween ːsteamhappyː

