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Update 11

Today is the weekly update - shop improvements, balance adjustments and bug fixes.
I still have the issue with big Unity update size. I will investigate it.

Thanks for your bug reports and feature requests! Update is already available.

Patch notes, build id 15679193

New:
  • in the Shop items display slots and perks
  • now you can buy items with perks in the store, including Elite quality items (blue)
  • a button in the mission description to view the probable loot
  • at the base now displays how many new missions, new items in the inventory, how much crafting is available in the forge
Changes:
  • forge: now available after the 3rd mission
  • balance: skills in the loot on Hard difficulty have been rebalanced, now easier to farm a specific skill on a mission
  • balance: survival arena increased item drop chance
Fixes:
  • fixes for some cards stats
  • on one mission lootbox always spawned a lot of loot
  • sometimes a useless blue perk with an exotic revolver could drop in the loot. It no longer drops
  • the final game credits did not display and the dialogue before it was displayed incorrectly
  • battle barriers did not react correctly to the player when he was in the inventory
  • ui: various small changes

Sorry about the size of the update.
Happy gaming ːthumbaliftː

Updated the shop assortment