First Update
The release day was tough.
I spent 17 hours on the PC fixing bugs and communicating with players.
Thanks for your bug reports!
Update is already available.
Patch notes, build id 15435565
Happy gaming ːthumbaliftː
Screenshot by BlackjackGT

I spent 17 hours on the PC fixing bugs and communicating with players.
Thanks for your bug reports!
Update is already available.
Patch notes, build id 15435565
- added fps lock for 120, 144
- motion blur and chromatic aberrations now can be completely turned off
- fixed Delilah boss collision, laser skill and shooting range
- improved algorithm for returning back to safe place if suddenly dropped out of the level
- reduced input lag on gamepad with player rotation speed
- “round reticle” option is now in interface category
- shield block message are now on the correct place
- fixed a UI bug after opening the inventory during combat
- slight nerf for Invader boss improved loot for killing him
- player nickname now won't move down
- fixed mission 7 traps
- fixed mission 8 collectable music track
- tutorial collision adjustments
- loot level capped to 50 (I will think about it latter)
- exit confirmation text changed so players don’t think that you need to save the game. The game saves every time you return from a mission or close the inventory.
- loot adjustments
- various gamepad navigation fixes
- various UI fixes
Happy gaming ːthumbaliftː
Screenshot by BlackjackGT
