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First Update

The release day was tough.
I spent 17 hours on the PC fixing bugs and communicating with players.
Thanks for your bug reports!

Update is already available.

Patch notes, build id 15435565
  • added fps lock for 120, 144
  • motion blur and chromatic aberrations now can be completely turned off
  • fixed Delilah boss collision, laser skill and shooting range
  • improved algorithm for returning back to safe place if suddenly dropped out of the level
  • reduced input lag on gamepad with player rotation speed
  • “round reticle” option is now in interface category
  • shield block message are now on the correct place
  • fixed a UI bug after opening the inventory during combat
  • slight nerf for Invader boss improved loot for killing him
  • player nickname now won't move down
  • fixed mission 7 traps
  • fixed mission 8 collectable music track
  • tutorial collision adjustments
  • loot level capped to 50 (I will think about it latter)
  • exit confirmation text changed so players don’t think that you need to save the game. The game saves every time you return from a mission or close the inventory.
  • loot adjustments
  • various gamepad navigation fixes
  • various UI fixes


Happy gaming ːthumbaliftː

Screenshot by BlackjackGT