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CyberCorp News

CyberCorp: Early Access starts April 11

Hello agents,

We have been actively working on the game release for the past few years (5 I guess), and we are pleased to announce that the game will be released on April 11, 2024 in Early Access. Get ready to immerse yourself in a cyberpunk world full of dangers and adventures, and become an agent of CyberCorp!
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CyberCorp’s gameplay offers a unique blend of brutal top-down looter-shooter with cooperative play. Similar games are few and far between; typically, action games fall into the first-person or third-person perspective. In this game, there’s no room for relaxation: enemies will attack you from all sides, and you’ll need to utilize all your skills, weapons, and abilities to survive and emerge victorious.



CyberCorp rewards an aggressive and dynamic playstyle, allowing you to combine various techniques and create flashy combos using your gear. Whether you prefer close combat, skill-based approaches, or long-range sniping, you can tailor your build to your taste. If you’re a fan of top-down action games with diverse loot, then CyberCorp is exactly what you need





Don’t forget to add the game to your wishlist!

The CyberCorp team



New Demo better than Old

Hello everyone✋, I'm glad to inform you that our game is participating in the Steam SHOOT EM UP festival.
We have prepared a fresh demo🥳, because the full game is still not ready.
Yes, yes, we know that 5 years have passed 😇

But still, there are a lot of changes in the demo:
- better visuals;
- more weapons;
- more active abilities;
- more and more modification cards for equipment;
- 3 story missions with the final boss of the first chapter;
- 4 types of additional missions (after completion it will be replaced by another random one);
- trading and upgrading cards;

In general, you understand that it’s worth 🔥playing🔥 and writing your feedback in Discord, otherwise we will think that everything is good in the game and release it😏

Ping! The patient is alive!

After a long period of silence, our team is finally quitting from the shadows.
In the coming months:
  • we will share more about the game
  • update the demo
  • start beta testing - with revamped weapon reloading mechanics - hope you will not burn

By the way, the game runs smoothly on Steam Deck.
Thank you for sticking with us :thumbalift:



:fpplus: If you are as thrilled as I am that the silence is broken, please leave a comment, so I'll know you're also in good spirits.

Solar Industries and its history

Solar Industries is an American technology giant. The creations of this corporation are widely used in many spheres of life. But robotics is their main specialization. For many years, Solar Industries has been a military technology monopolist. The number of actual military clashes between countries has decreased significantly over time. At the same time, crimes amount has increased. SI technologies turned out to be unsuitable for fighting criminal organizations in an urban environment. The collateral damage was too great to ignore. So SI gave up (unwillingly) to CyberCorp and is now looking for ways to return the need for their technologies.

Some intense firefights with mobs and minibosses

Not so easy to win the firefight in normal mode. What about hardcore one?

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