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v1.2.2



[1.2.2] - September 22 2019
Added
  • Added tips when you open a map
  • Added a message for users who are experiencing low fps that encourages them to switch to discrete mode
  • Added map wide reverb, this makes guns sound much cooler
  • Added a piston item
  • Added a tonne weight
  • Added the Worm Staff from Mutilate-a-Doll 2
  • Added a television
  • Added a slow motion speed slider in the settings
  • Added little indicator in the zoom scroll wheel sensitivity setting so you can see what you've actually set it to
  • Added the ability to reverse the polarity of the electromagnet
  • Added Lightning tool
    • Hold and swipe across the screen to indicate direction and fire a lightning bolt
Changed
  • Redid blood decal sprites
  • Redid blood particles
  • Made menu a little clearer
  • The first shot of an automatic weapon is now a little louder
  • Nerfed androids
  • Androids now bleed oil
  • Ultra strength syringe now slightly charges the body
  • Rewrote ragdoll behaviour THIS BREAKS ALL HUMANS/ANDROIDS IN ANY CONTRAPTION SAVED IN OLDER VERSIONS
    • Improved performance
    • Improved stability
    • Better active ragdoll posing / animation system
    • Rewrote circulatory system
      • Humans now have a finite amount of blood, any bleeding wound can be lethal
      • Blood pressure is based on how much blood is left in the system and if the heart is functional. Low blood pressure causes a person to become weak and eventually die
    • Fixed many bugs associated with human behaviour
    • Force poses
  • Improved discrete mode
    • Be sure to change your game to discrete for greater performance, especially when you enjoy having way too many objects on screen
  • Updated to Unity 2019
Fixed
  • Spike not being detected by metal detector
  • Many bugs relevant to humans and androids
  • Fixed exit wound location bug
Removed
  • Removed short tutorials
  • Tesla coil no longer breaks