v1.2.1

[1.2.1] - August 14 2019
Added
- Added a series of detectors to allow for autonomous contraptions
- Added device that transforms an electrical signal into an activation trigger
- Added a floodlight
- Added a wheel
- Added a basic spike
- Added a fire extinguisher
- Maps with ceilings now have large floodlights
- Human skeletons now light up when electrified
- Added object-specific options to the context menu
- Reverse any vehicle
- Repair or break any vehicle
- Toggle parking brakes on vehicles
- Break or mend bones
- Change the texture of randomly-textured objects
Changed
- Increased size of thumbnails to 512x512
- Improved look of laser pointer beams
- Clamped strength of fan blades
- Improved rendering performance
- Improved physics performance
- Improved fire propagation performance
- Barrels now render burnmarks
Fixed
- Contraptions with a full stop in their name couldn't be uploaded to the workshop
- Fixed incorrect human description
- Fixed tank shell saving bug
- Fixed a problem with human legs being too weak
Removed
- Grenade is no longer armed when spawned
- Barrels no longer deform
- Removed arrow on motorised wheel since every wheel is now reversable