v1.3

[1.3] - February 24 2020
[h3]Added[/h3]
- A single extra firework variant
- A set of bells ranging from C4 to C5
- Structural metal pole thing
- Siren
- Propagation wire glows when an activation travels through it
- Tiny map
- Limbs can now explode when hit with overwhelming firepower
- Resizing
- Right click an object, select resize. Two handles will appear, one for each axis.
- Hold shift (or what you have assigned to "rotate faster") to resize in both axes simultaneously.
- Limited to uniform scaling when resizing many objects at the same time
- Risky expanded gore mode
- Adds a number of organs and reintroduces guts to the game. This option is disabled by default and should stay disabled considering the performance impact and limited support / attention. Enable at your own risk :)
[h3]Changed[/h3]
- The majority of all machinery is now destructable and will generally cease all function when destroyed
- Behaviour of aerodynamic objects
- General Purpose Bomb is now aerodynamic
- Atom Bomb is now aerodynamic
- Intensity of plate debris rotational force
- Firearms now have properties that better reflect their real life version
- Cathode lights will now shatter when hit with the Beam Rifle and explosions
- Piston textures
- Cathode light texture
- Car textures
- Barrel texture
- Sentry Turret texture
- Lagbox is now gray to indicate its actually made of metal
- Desaturated blood
- Context menu has a scrollbar
- Propagation wire is thinner and looks different
- Increased maximum double click time for map thumbnails
- Black hole sound
- Muzzle flash brightness and resolution
- New sounds for nearly all traditional firearms
- New tank shot sound
- New machine gun sound
- Disabled fake reverb
- Metronomes and detectors will no longer propagate direct activation signals (excludes context menu activation)
- Versioning will from now on go 1.3 -> 1.4 -> 1.5 and so on
[h3]Fixed[/h3]
- Infinite fireworks activation
- Incorrect cathode light weightlessness effect position
- Incorrect broken plate highlight
- Incorrect broken plate spawn position
- Giant wooden bowl not looking burnt after being burnt
- Disassembler muzzle flash is no longer gigantic when weightless
- Canceling saving a contraption is no longer broken
- You can once again pan while hovering over the toybox panel
[h3]Removed[/h3]
- Metronomes no longer burn when energy flows through
- Cathode tube lights don't make take mass away from their surroundings when shot anymore