v1.2.4

[1.2.4] - October 12 2019
Added
- Pumpkin
- Scherbenwerfer
- Electricity Transformer
- Mirror
- The ability to toggle weightlessness on objects
Changed
- Freezing outlines now disappear after a second
- Crossbow finally has knockback
- Bleeding wounds now heal automatically
- This also means the lethality of wounds is now based on how deep it is. Syringe wounds heal quickly, while a spear through the stomach won't heal at all.
- Sharp objects can now penetrate multiple objects
- This breaks any lodged objects in saves from older versions
- Improved performance of particles
- Updated to Unity 2019.2.8f1
- Made androids a bit less powerful (their strength was ungodly)
- Syringes are now grippable
Fixed
- Fixed upper arms locking after life syringe
- Fixed human heads being ever so slightly offset
- Fixed decals occasionally rendering on top when they shouldn't
- Fixed cables should be more stable now
- Floodlight-light appearing incorrectly underwater
- Fixed a bug where sharp objects would get stuck in other objects
- Truck thumbnail
- A few items refused to interact with water (thank you, hugopolis)
- Non-existent objects can no longer be undone after clearing the room
- You can no longer get semi-stuck in the wall when moving the camera using the keyboard
- Set contraption name character limit to 64
- Sharp object phasing through universe
- Hard to reproduce, I think it's fixed now (again)
- Minor bugfixes