People Playground 1.7.1
[h2][1.7.1] - June 16 2020[/h2]
Small mod API patch
[h3]Added[/h3]
- Resource caching
- FindCartridge
- LoadSound
- Notify
- OnWireCreated
- OnItemSpawned
- OnItemRemoved
- OnItemSelected
- OnItemDeselected
- OnItemActivated
- GameObject.FixColliders()
- Added some friendly functions that are best showcased on the code snippet page
Visit the documentation for more information
New useful code snippet page
[h3]Changed[/h3]
- Default mod texture
[h3]Fixed[/h3]
- Improved how mods are loaded and how they are given an error state
- Inactive mod chaos
- Multiple bugs in the mod loader
Small mod API patch
[h3]Added[/h3]
- Resource caching
- FindCartridge
- LoadSound
- Notify
- OnWireCreated
- OnItemSpawned
- OnItemRemoved
- OnItemSelected
- OnItemDeselected
- OnItemActivated
- GameObject.FixColliders()
- Added some friendly functions that are best showcased on the code snippet page
Visit the documentation for more information
New useful code snippet page
[h3]Changed[/h3]
- Default mod texture
[h3]Fixed[/h3]
- Improved how mods are loaded and how they are given an error state
- Inactive mod chaos
- Multiple bugs in the mod loader