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People Playground 1.13



[h2][1.13] - December 7 2020[/h2]

[h2]Added[/h2]
- Landmine
- Chainsaw
- Detached laser cannon
- Detached 120mm cannon
- Signal flare
- Defibrillator
- De staf van Sinterklaas
- You can now right click a wire and delete it. Deleting wires was already possible but it was incredibly unintuitive. This is toggleable.
- Basic controls are shown on spawned displays when a map is first ever loaded
- Render scale settings

[h2]Changed[/h2]
- A completely different mod compiler
- Incremental mod loading
- Unchanged mods won't recompile on startup
- General purpose bomb is now much more powerful
- A torch sets things on fire when touched
- Bandages slowly heal the limb
- Anti-aliasing settings
- Windowed mode resolution is remembered
- Aerial Faith Plate retexture

[h2]Fixed[/h2]
- Weightlessness not affecting certain child objects
- Lots of minor bugfixes
- Epic watersplash performance bug
- ModAPI.PixelSize is correct now
- Immobility field irregularities

[h2]Removed[/h2]
- The "Force refresh mod list" button is now gone. The safest way to refresh the mod list is to restart the game