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2024 Development Roundup

Hi everyone,
December 17, 2024 marked the fourth anniversary of Terra Randoma’s release in Early Access on Steam, so it’s time for another one of our yearly roundups!

2024 has been a very important year for us, as the game finally graduated from Early Access in May. We continued working on updates before and after full release, totaling 41 updates during the last four years we have been on Steam; 13 of them released in 2024, four of which are major updates:

January 2024 brought the “Forbidden Knowledge” update which introduced Lore as a resource. Lore can be gained by reading books, inspecting statues, listening to bards and historians.



We also added Lore Mastery Skill which improves lore collecting abilities of the hero. Lore can be spent for purchasing maps of treasure islands and dungeons as well as skill points.



Right before entering full release, we featured equipment durability and upgrades. “Entropy” update came with a new skill called Arms Mastery that governs repairing and salvaging equipment. Another important addition was the blacksmiths in towns with at least 2 stars prosperity level. This update also changed how prosperity affects towns. Prosperous towns have more shops and facilities, which incentivizes the hero to be mindful about logistics.



In July, we release a major update that many players have long requested: “Base Building”. You can now build 1 to 3 bases around the island. They can be upgraded. Each level provides different facilities for the hero’s benefit, like storage, garden, armory, kitchen and alchemy lab. Facilities also level up with the base, providing more items and storage space.



In August, we featured Steam Achievements. Not a major update but one of the most cherished ones to date (probably should have done sooner!) We continued adding more achievements which currently amount to 55 in total (more to come)



We added new talent stones like “Call of the Wild” which enables the hero to turn into a wolf or “Time Stop” which stops time for the enemies for a few turns but causes time fragmentation fatigue to the user. Also added were new over world incidents like “Black Monolith” which the hero can collect lore from or “Ethereal Tree” which causes a rare major effect to the hero.



The last update of 2024 was the one we released last week: Seasons. There are now four seasons in Terra Randoma which affect gameplay in a deep and immersive way. The game now requires more strategic planning than ever before.



Development on Terra Randoma will continue in 2025, and we thank everyone who has been with us so far.

May the tides bring you triumph!