Dev blog: The Adventurer's Guide to Attributes Skills
Hi everyone,
Your character in Terra Randoma has three attributes: Strength, Dexterity and Intelligence. He also has twelve skills categorized with respect to the attributes. Attributes affect the governed skill and enable your characer to use that skill more efficiently.

Your starting background and star sign gives you some points on certain skills but then you have complete freedom to choose how to customize your character. You will gain 1 attribute and 1 skill point each time you level up and you are free to distribute them the way you see fit. You can also buy skill points from the adventurer's guild. This allows you to develop very unique characters. Skills can be developed till 20. They will have some bonus benefits at milestones 5, 10, 15 and 20. For example if your athletics is 5, your sprint ability will develop and you will be able to sprint for more turns.
Now let’s look at these skills in detail though they may be kind of self explanatory.
Melee Combat: Governs melee combat, gives boost to attack and damage.
Athletics: Determines your health and stamina points and how much load you can carry. It also helps in dealing with some overworld incidents. Like when you need to help a travelling lady whose wagon's wheel is stuck in mud.
Intimidation: Gives you the ability to intimidate enemies, and encourage them to avoid fight with you altogether or fear easily during combat.
Mining: This skill is yet work in progress but the idea is that you can mine big rocks at Terra Randoma to find precious metals and stones.
Ranged Combat: Defines the range of your bow, and also your shooting accuracy.
Defense Mastery: Defense in Terra Randoma does not require that you be strong, this skill ensures you use your shield well or can evade attacks easily.
Critical Focus: Increases your chance of a critical shot, both for melee and for ranged attack.

Thievery: This skill is also work in progress. For now, it allows you to pick pocket certain NPCs and enemies you meet at incidents on the overworld or avoid certain dangerous situations by sneak passing them. We will add lock-picking to the game and ensure that some chests can only be opened using this skill.
Speechcraft: A very important skill if you want to boost your finances. Shop keepers tend to like you more and offer you better prices. You can also require better payment for quests and avoid certain combat encounters with talking.
Search: Increases the chances of finding more and better items and equipment at various containers you will see at Terra Randoma, like chests, barrels and weapon racks.
Alchemy: Another skill yet to develop, it currently increases the benefits of potion consumption and makes easier to find potions in witch's cauldron or alchemy tables. At the later stages of the development, we will add crafting and this skill will be more beneficial.
Survival: Increases your chance of survival in the wild. You find tracks of the animals for hunting more easily, and you travel faster through the forest tiles, which normally reduces your speed. Also you will find safer places to camp and be able to forage more food.
Your character in Terra Randoma has three attributes: Strength, Dexterity and Intelligence. He also has twelve skills categorized with respect to the attributes. Attributes affect the governed skill and enable your characer to use that skill more efficiently.

Your starting background and star sign gives you some points on certain skills but then you have complete freedom to choose how to customize your character. You will gain 1 attribute and 1 skill point each time you level up and you are free to distribute them the way you see fit. You can also buy skill points from the adventurer's guild. This allows you to develop very unique characters. Skills can be developed till 20. They will have some bonus benefits at milestones 5, 10, 15 and 20. For example if your athletics is 5, your sprint ability will develop and you will be able to sprint for more turns.
Now let’s look at these skills in detail though they may be kind of self explanatory.
Melee Combat: Governs melee combat, gives boost to attack and damage.
Athletics: Determines your health and stamina points and how much load you can carry. It also helps in dealing with some overworld incidents. Like when you need to help a travelling lady whose wagon's wheel is stuck in mud.
Intimidation: Gives you the ability to intimidate enemies, and encourage them to avoid fight with you altogether or fear easily during combat.
Mining: This skill is yet work in progress but the idea is that you can mine big rocks at Terra Randoma to find precious metals and stones.
Ranged Combat: Defines the range of your bow, and also your shooting accuracy.
Defense Mastery: Defense in Terra Randoma does not require that you be strong, this skill ensures you use your shield well or can evade attacks easily.
Critical Focus: Increases your chance of a critical shot, both for melee and for ranged attack.

Thievery: This skill is also work in progress. For now, it allows you to pick pocket certain NPCs and enemies you meet at incidents on the overworld or avoid certain dangerous situations by sneak passing them. We will add lock-picking to the game and ensure that some chests can only be opened using this skill.
Speechcraft: A very important skill if you want to boost your finances. Shop keepers tend to like you more and offer you better prices. You can also require better payment for quests and avoid certain combat encounters with talking.
Search: Increases the chances of finding more and better items and equipment at various containers you will see at Terra Randoma, like chests, barrels and weapon racks.
Alchemy: Another skill yet to develop, it currently increases the benefits of potion consumption and makes easier to find potions in witch's cauldron or alchemy tables. At the later stages of the development, we will add crafting and this skill will be more beneficial.
Survival: Increases your chance of survival in the wild. You find tracks of the animals for hunting more easily, and you travel faster through the forest tiles, which normally reduces your speed. Also you will find safer places to camp and be able to forage more food.