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Dev Blog: The Adventurer’s Guide to Otherworldly Creatures

Hi everyone,

Last couple of weeks, we took a major step towards completing the vertical slice of Terra Randoma by introducing a new dungeon and its dwellers: the Undead Faction. It is still work in progress but a lot has been implemented.

We mentioned in last week’s dev-blog that your character will be able to take on a special quest from the Lord of a settlement, once he reaches 25 reputation points. The Lord will again give you quests at 50, 75 and 100 points, completing which will mean completing the Meta Goal of the game. Each of these quests will take you to a different dungeon with different enemies and goals.



The first step is the Forsaken Dungeon (actually this is a code name because the names are procedurally generated) where you meet the undead faction and aim to retrieve Relics of the Forsaken Knight. If there are Relics in an RPG, there has to be some ancient evil guarding those relics, now, hasn’t it? So please meet the wonderful new folks:

Draining Ghosts: They drain your stamina. With the enemy modifiers we have, you can also come to meet a Pickpocket Draining Ghost who drains your pocket as well!

Starving Ghosts: These ghosts drains your food and makes you hungry.

Freezing Shadows: These ghosts inflict ice damage and slow you down with their freezing breeze.

Phantom Warriors: Tormented souls of ancient warriors trapped in the ancient dungeon. They can break your equipment with their nice big ethereal warhammer!

Skeletons: They come in different ranks like captain or commander. Melee fighters are strong and hard to hit, while archers use fire arrows which set you on fire. Luckily you can extinguish yourself at the pools.

We will add the Vampires later on, for now you have to settle with vampire bats. They drain your health and add to theirs, which make them one of the most difficult enemies in the game. Note that all Undead are fearless and immune to poison.



As mentioned before, enemies in Terra Randoma drop all sorts of loot, including “materials”. Each enemy has a different material specific to its kind. For example, the ghosts may drop ectoplasm once you beat them, and the skeletons may drop bone dust. These materials can be quite valuable to sell at the market, and even more so if you sell at the Alchemist's Tower.

Actually, let’s talk about Materials in a separate dev-blog. At the later stages of development, we will introduce potion crafting and these materials will be a more crucial factor to surviving in Terra Randoma.