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The Adventurer’s Guide to Inventory Management

Hi everyone,

In earlier dev-blogs we talked about weapons, equipment, armor, consumables and materials in Terra Randoma. But we didn’t discuss in detail how you carry these around. So let’s cover inventory management this week.

First things first: One of our favorite things when playing an RPG is managing our inventories. But we also know that it can ruin all the fun if it’s not done right. So this was one of the most important aspects of game development for us from day one. It's been worked on over and over until we could call it user-friendly. It is optimized for keyboard and mouse.

When you open your backpack, you can see not only your backpack and yourself but also your character statistics. So you know exactly what happens when you wear or take off an equipment. It takes only seconds to optimize, tidy up and get going.



The system is weight-based. How much your character can carry depends on Strength Attribute and in particular, Athletics Skill. Weight of each item is easily seen when you hover on the item and by looking at the bottom right corner of each item card.

Every character in the game has a sprint ability. When you sprint you spend some stamina and move two times faster for 3 turns. The heavier your backpack is, the more stamina you have to spend to sprint. In certain situations you may have to drop your precious loot to use your sprint ability and manage to escape.

If you get diseased, then you lose strength and hence can carry less. So you may end up over-burdened. It is important to keep your belongings organized. From time to time you may need to make rather noteworthy decisions like "do I really need to keep this 8 kg weight rusty helmet or should I just drop it?"

If you have lots of precious items and you don't want to drop any of them you can choose to travel to the nearest town while over-burdened. But you will move at half speed and get hungry very fast. With some strategic route planning and bit of luck, you may arrive to the town with your hard earned loot just in time before you die of hunger. Then you will have the opportunity to eat and rest at the local tavern and make inquiries about your next quest.