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The Adventurer’s Guide to Throwing a Banquet and Poisonous Animals

Hi everyone,

The most important development of this week was to add an alternative option to increase your reputation level in settlements: You can now throw a banquet at the local tavern! Making the local folk happy will help you get better prices at the shops and bring you closer to meeting the town’s lord who has special quests for you. A banquet will take 1 hour, and cost you some valuable coins but it is worth it! It is however not an available option if the town is going through a crisis like epidemic or famine. You can help the cities overcome these crisis by bringing potions.

We added new potions including Potion of Elemental Resistance that protects you from fire and ice, Potion of Mind Resistance that protects you from confusion (and later on petrification, once we add it), and Potion of Heroism that boosts all your stats.



We enabled that you can haggle and pickpocket traveling merchants whom you can meet on the overworld as a positive encounter. As mentioned in our earlier blogs, they sell food or potions at affordable prices but have less variety and quantity than shops. Haggling depends on your Speechcraft skill while pickpocket depends on your Thievery skill. If your attempt to pickpocket fails, your reputation will decrease in all towns across the island.



Last but not least, as a wilderness enemy we added a boar with a poisonous tusk which is also fast and gets berserk modifier more than average. This boar can have “diseased” modifier as well. So it can poison and infect disease at the same time which is quite a deadly situation. Luckily there is a potion of nature resistance for the cautious adventurer who wants to avoid potential problems.