New Monsters, Stealth Ability and Your Journal
Hi everyone,
As is the case around the globe right now, last few weeks brought some drastic changes in our lives which in turn affected work hours, but the new order is getting established and we are back to dev-blogs with some news to share.
Most importantly, we are almost done with Tier 3 enemies bringing us to a total number of 46 so far (and counting). Add to that the enemy modifiers and you will see a considerable amount of diversity. The latest additions are the following: Bandit Crossbowman, Shadow Hyena, and Tornclaw Golem.

Some enemies now have Stealth ability, including Vipers and Shadow Hyenas. They are harder to hit when on Stealth Mode. However if you succeed to hit, they become visible again and cannot go back to stealth.
We also completed the planned phase of Talent Stones, adding Frost Arrow, Fire Arrow, Stunning Arrow, Stunning Strike and Lava Strike.
We enabled status effects for Ranged Weapons: For example, you can now find an ice bow with a fancy name like Wooden Shortbow of Arctic Punishment. If you are curious about status effects, please see our previous blogs about weapons and item generation.

Finally, the Journal has taken its (hopefully) final form. Here you can see your accomplishments and plan ahead accordingly or simply be proud.
Stay safe until next time!
As is the case around the globe right now, last few weeks brought some drastic changes in our lives which in turn affected work hours, but the new order is getting established and we are back to dev-blogs with some news to share.
Most importantly, we are almost done with Tier 3 enemies bringing us to a total number of 46 so far (and counting). Add to that the enemy modifiers and you will see a considerable amount of diversity. The latest additions are the following: Bandit Crossbowman, Shadow Hyena, and Tornclaw Golem.

Some enemies now have Stealth ability, including Vipers and Shadow Hyenas. They are harder to hit when on Stealth Mode. However if you succeed to hit, they become visible again and cannot go back to stealth.
We also completed the planned phase of Talent Stones, adding Frost Arrow, Fire Arrow, Stunning Arrow, Stunning Strike and Lava Strike.
We enabled status effects for Ranged Weapons: For example, you can now find an ice bow with a fancy name like Wooden Shortbow of Arctic Punishment. If you are curious about status effects, please see our previous blogs about weapons and item generation.

Finally, the Journal has taken its (hopefully) final form. Here you can see your accomplishments and plan ahead accordingly or simply be proud.
Stay safe until next time!