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Sharkman Dungeon: Enter at your own risk!

Hi everyone,
Another month passed with Beta testing and development, and we’d like to share with you what has been going on.

We changed the algorithm of dungeon generation. So now some dungeons are composed only with large halls. There are no corridors or tight spaces inside them. This gives advantages to range attacks, both yours and those of the enemies. This development increases variety of dungeons and adds character to each.

We changed the text design of the enemy rollovers. They are more informative and readable now.



We added some new enemies:
  • Giant Bees: You may bump into them on the overworld. They do not come up when it rains. They have poison and bleed attacks. They can fly over water tiles and drop precious loot like “Nectar”. There is a new chest-like associated to this new enemy, too: Beehive.



  • Scorpions: They lurk at the mountains and inside the Minotaur/Stone Golem Dungeon. They may have poison or fire attacks.
  • Sharkmen: You may fight with them during sea travelling. They also come out of pools. They can travel both on land and sea tiles. They are very strong and have bleed attack.




In addition to new enemies, we have a new dungeon type, full of Sharkmen and Aquathrians. They protect the precious Ancient Tablet Fragment. You need to have 100 reputation at a town to take this quest. With this update, our hero can complete all the quests for a town lord and find the fragments to piece together the whereabouts of the Final Boss.



DannyDSC wrote a great review on www.ilvideogioco.com (in Italian)

Also, there is a new video from Mr Delightful where he continues his adventure as the Mighty Highlander on hard mode.