Development News: The White Haired Oracle and Her Procedural Prophecies
Hi everyone,
This week we worked on some new features regarding towns. The main development is new people at the tavern. Until now there were two kinds of people at the taverns; tavern keeper who you can buy food or rent room and the tavern patron who gives quests. We are adding some more people there. They will appear randomly in the taverns across the land. Hero can pickpocket them, like most other NPCs.
One of them is an Elder Scholar who gives Logical Thinking effect to the hero if you buy him a meal. Logical Thinking is a major effect that lasts for several days. It gives +10 mind resistance. The scholar also tells a life lesson every time you buy him a meal. We intended to make these life lessons procedural but it didn’t generate well enough so for now they are hand written (we may try again in the future).

Another personality is an Oracle who gives procedurally generated prophecies for a small fee. This gives our hero another major effect which is called Luck Charm. This effect also lasts for several days and basically affects all your dice rolls positively.

Here is a few examples of procedural prophecy:
“ In the afternoon when the storm gathers above the sea, a jealous silversmith will come out of abyss.”
“After two knights betray each other, a mysterious stranger will tell lies that everyone believes.”
We plan to add more personalities to the tavern. They will enrich the towns and help the hero with his quest.
May the tides bring you triumph!
This week we worked on some new features regarding towns. The main development is new people at the tavern. Until now there were two kinds of people at the taverns; tavern keeper who you can buy food or rent room and the tavern patron who gives quests. We are adding some more people there. They will appear randomly in the taverns across the land. Hero can pickpocket them, like most other NPCs.
One of them is an Elder Scholar who gives Logical Thinking effect to the hero if you buy him a meal. Logical Thinking is a major effect that lasts for several days. It gives +10 mind resistance. The scholar also tells a life lesson every time you buy him a meal. We intended to make these life lessons procedural but it didn’t generate well enough so for now they are hand written (we may try again in the future).

Another personality is an Oracle who gives procedurally generated prophecies for a small fee. This gives our hero another major effect which is called Luck Charm. This effect also lasts for several days and basically affects all your dice rolls positively.

Here is a few examples of procedural prophecy:
“ In the afternoon when the storm gathers above the sea, a jealous silversmith will come out of abyss.”
“After two knights betray each other, a mysterious stranger will tell lies that everyone believes.”
We plan to add more personalities to the tavern. They will enrich the towns and help the hero with his quest.
May the tides bring you triumph!