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Development News: Dying Man’s Wish

Hi Everyone,
Here is the latest development news. Last week, we worked on some equipments and an overworld incident. Although there are lots of melee weapons from staves to hammers and all kinds of swords, there was a crucial one missing; Daggers.

We added lots of daggers to the game. They all get the usual suffix and prefixes which give them all kinds of properties. But apart from that, they all have a default property like critical hit chance, poison or bleed, even if they don’t get any affixes. So there are no daggers dealing damage alone.



Daggers do a little less damage than shortswords but they are a lot lighter and use a lot less stamina when fighting. Less stamina consumption when fighting means more stamina for the talent stones or sprint.

Another thing we added is an overworld incident called “Dying Man’s Wish”. Hero finds a wounded man at the side of the road. He says he has to deliver important documents to a town but got attacked by the bandits. He asks the hero if he can accomplish his mission. If hero accepts, he gives the documents and passes away.



Our hero can check his belongings if he wants. Later on cultists or bandits may come after the hero to claim the documents. Hero can deal with them as he sees fit.



That’s all for now. Thanks for reading. May the tides bring you triumph!