1. Terra Randoma
  2. News
  3. Development News: New Enemy Cards

Development News: New Enemy Cards

Hi everyone,
This week we worked on an important user interface improvement: enemy cards. When we mouse over an enemy, a horizontal card was showing up at the top of the screen. One of the limiting things about it is that the card is small and only 3-4 enemy abilities can be written on it. And there isn’t a place to write enemy type, like undead or arachnid, which we need in order to develop some new game systems. For example, introducing some weapons which excel against certain enemy types.

We want to write a little bit more info and more abilities for some enemies. Maybe enemies may get, not only prefixes but suffixes too. So we needed a better system.



As a solution, we now moved enemy card to the right up corner. The new card is the same size as the item cards. So there is a unification there. We wrote enemy type and sub type under the name. Another info we wanted to communicate was the XP of the enemy. This way the player can estimate the power level of various enemies and make a more informed decision to which ones to go after first.



The enemy abilities are written in rows and there are some icons as well as a health bar of the enemy to ensure better readability at a glance during the heat of the battle.

That’s all for now. Thanks for reading. May the tides bring you triumph!