1. Terra Randoma
  2. News
  3. Frenzied Sharkmen and How to Avoid Them

Frenzied Sharkmen and How to Avoid Them

Hi everyone,
This week working on the new enemy traits continued. One of the new ones is “Blood Frenzy”. This is for the Sharkmen. When our hero bleeds, Sharkmen gain +2 damage and become red to remind that. They have the bleeding attack ability too which makes them all the more dangerous. So when bleeding, it is wise to keep distance. That sprint button may come handy.



“Ambush Master” is another trait for the Bandit Archers and Crossbowmen that ambush our hero in the wilderness. Their first attack is always a hit. This is not a big threat if there is one enemy but might be something to consider at the beginning of the combat if the numbers are high.

Another one is called “Light Wings”. This is for Giant Bees. They have rather fragile and light wings so when it is raining their speed drops 25%. Therefore, it will be advantageous to fight them when it is raining.



These small traits help giving more character to the enemies and make them more distinctive from each other.

We iterated the card design some more and decided to put the ranges of the enemy attacks too. Web Shooting Spiders and the Crossbowmen now have range of 4 instead of 5. This includes the bandits and skeletons.

That’s all for now. Thanks for reading. May the tides bring you triumph!