Development News: More Skill Points, More Fun!
Hi everyone,
As mentioned before, we are adding a new skill called cooking. Hero will learn new recipes as he gains new ranks in cooking skill. Alchemy skill also works this way. There are and will be great buffs to gain by investing in these two, and they are fun too, but we realize players do not want to sacrifice combat skills either. So it is obvious that hero needs more skill points.
So with the new update, hero will gain two skill points per level instead of one. But he can only allocate one skill point for a skill per level. For example after he puts one skill point to Ranged Combat, he must choose one of the other skills. He can not put another skill point to the same skill in that level. This ensures that hero will not out-level the game early on by putting all skill points to the same skill. This way heroes will have more diverse skills too.

Another advantage of this system is that the game can give skill points more freely without the fear of breaking the game balance dramatically. There is already a skill point potion called “Elixir of Forbidden Knowledge “. Hero can earn that by completing the Adventurer Guild quests. This rare potion may be found more in the next update. Nevertheless we may need to fine tune some skills after a thorough play test.
That’s all for now. Thanks for reading. May the tides bring you triumph!
As mentioned before, we are adding a new skill called cooking. Hero will learn new recipes as he gains new ranks in cooking skill. Alchemy skill also works this way. There are and will be great buffs to gain by investing in these two, and they are fun too, but we realize players do not want to sacrifice combat skills either. So it is obvious that hero needs more skill points.
So with the new update, hero will gain two skill points per level instead of one. But he can only allocate one skill point for a skill per level. For example after he puts one skill point to Ranged Combat, he must choose one of the other skills. He can not put another skill point to the same skill in that level. This ensures that hero will not out-level the game early on by putting all skill points to the same skill. This way heroes will have more diverse skills too.

Another advantage of this system is that the game can give skill points more freely without the fear of breaking the game balance dramatically. There is already a skill point potion called “Elixir of Forbidden Knowledge “. Hero can earn that by completing the Adventurer Guild quests. This rare potion may be found more in the next update. Nevertheless we may need to fine tune some skills after a thorough play test.
That’s all for now. Thanks for reading. May the tides bring you triumph!