1. Terra Randoma
  2. News
  3. Development News: The Bronze Golem at the Heart of the Mountain

Development News: The Bronze Golem at the Heart of the Mountain

Hi everyone,
Last week we worked on a new dungeon type for the Artisan’s Keep quest pool. This is a lava/fire themed dungeon which is always located at the mountains.

Artisan Master tells our hero that there is a volcanic activity at a certain mountain area. Gemstone experts want to go there for an expedition. They suspect this volcanic activity may unearth valuable stones. But there is this problem of monsters. They want the hero to deal with the matter and make the caves safe for the scientists.



There are some new cave dressings for this dungeon. One of them is Magma Fracture which is a trap-like terrain type. If anyone steps on it, he takes fire damage. Flying monsters or monsters with fire immunity are not affected.

Another object is Toxic Fungus which is an exploding mushroom. When attacked, it explodes and poisons adjacent areas.

The unpassable lava tiles (unless you fly), as well as minable ores and crystals can be found here.

New golem types are also added. These are metal golems including copper, bronze, silver and iron golems for now. They move slowly but have lots of defense. They are immune to poison and bleed but vulnerable to lightning. They drop metal ores according to their type. Giant mites and metal golems along with the bats are the usual inhabitants of this dungeon.



There are some new dungeon room layouts to increase variation for the cave like dungeons. We tried to make it more natural and chaotic like real caves while avoiding choke points to encourage use of interesting tactics.

We also added bunch of new items including Sharktooth Ring, Ruby Ring, Jade Ring to enrich the shop at the Artisan’s Keep.



On the polishing front, we improved the visual effects of poison spray, cone of frost and fire breath talent stones so they look more cone-like.

That’s all for now. Thanks for reading. May the tides bring you triumph!