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Update 31 Arrives! Pickaxes and Petrified Arms

Hi everyone,
Here comes a small update after the launch of the game. Thank you all for your support and feedback.

Since we are smashing rocks and mining ores in the game, lots of players wanted pickaxes. I thought there is no need to wait for a bigger update to implement these. So I made 6 pickaxes. Pickaxes has the “Earthshatter” trait, meaning they inflict 25% more damage to golems, gargoyles and rocks. They can be found everywhere in the world like normal weapons.



Another small addition is for the gorgons. Gorgon’s petrify ability now also curses the hero with a petrified arm. This curse lasts more than ten days. It reduces dexterity but improves melee damage. So it is actually not that bad. See below the details:

ADDITIONS
  • 6 Pickaxes added.
  • Petrified arm curse added.
  • Added minatour sound effect for the overworld minotaur ambush.
  • Added a mysterious sound effect for the forbidden ritual and lost mausoleum overworld incidents.
  • Added new suffixes for the melee weapons and boots that give them extra durability.
CHANGES
  • There won't be 5 enemy encounters in the tiles with less than 3 danger.
  • Slightly reduced the danger level of grasslands.
  • Keyboard shortcut "Q" opens crafting menu. It was always there but I forgot to write it on the options menu.
  • Updated lightning talents stones information page to tell that these spells do more damage to frozen or wet enemies.
FIXES
  • Fixed an issue where character always dies at the same day if played in adventure mode and saved at the last day of death curse in a town.
  • Snake nests were dropping vial of snake blood although there is no snake blood in the game.