Wolf is Wolf to Man
Hi everyone,
I didn’t write a development blog since the last update but I have been working on the game. The thing is, I was working on the save slots and they were not glamorous enough to write about.
With the new update there will be ten save slots. When starting a new game, we will choose a new slot or an existing game to write over. So players who like experimenting will be able to play up to ten different characters if they want to.

Another addition to the game is wolves. Wolves attack in the wilderness and they have quite a few traits. They have pack fury trait which makes them more dangerous when they are crowded. They are also very loyal to their pack so they carry grudge if one of them is killed. They are also bloodthirsty, meaning they attack more fiercely when hero bleeds.

Apart from regular wolves, there are three more wolf types which have different additional traits. Prestige class wolves if you will. Dire Wolf has drain life. Shadow Wolf has stealth. Gray Lycan has regeneration.

Wolves drop beast hide and beast blood. There is always a fallen NPC at the wolf battlemap for more loot. With this new update hyena hide and boar hide materials will be replaced with beast hide.
A new talent stone for shapeshifting into a wolf is in the works too. This talent stone will give the hero the power to turn to a wolf, making him faster and stronger with deadly bleeding attacks. But using it may trigger the infamous curse of the shapeshifters: Scent of the Beast.
As veteran druid players know, this curse makes the towns inaccessable and isolate our hero from the civilization.
That’s all for now. Thanks for reading. May the tides bring you triumph!
I didn’t write a development blog since the last update but I have been working on the game. The thing is, I was working on the save slots and they were not glamorous enough to write about.
With the new update there will be ten save slots. When starting a new game, we will choose a new slot or an existing game to write over. So players who like experimenting will be able to play up to ten different characters if they want to.


Another addition to the game is wolves. Wolves attack in the wilderness and they have quite a few traits. They have pack fury trait which makes them more dangerous when they are crowded. They are also very loyal to their pack so they carry grudge if one of them is killed. They are also bloodthirsty, meaning they attack more fiercely when hero bleeds.

Apart from regular wolves, there are three more wolf types which have different additional traits. Prestige class wolves if you will. Dire Wolf has drain life. Shadow Wolf has stealth. Gray Lycan has regeneration.

Wolves drop beast hide and beast blood. There is always a fallen NPC at the wolf battlemap for more loot. With this new update hyena hide and boar hide materials will be replaced with beast hide.
A new talent stone for shapeshifting into a wolf is in the works too. This talent stone will give the hero the power to turn to a wolf, making him faster and stronger with deadly bleeding attacks. But using it may trigger the infamous curse of the shapeshifters: Scent of the Beast.
As veteran druid players know, this curse makes the towns inaccessable and isolate our hero from the civilization.
That’s all for now. Thanks for reading. May the tides bring you triumph!