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Terra Randoma News

Version 1.1.39

Hi Everyone,
Here is a small followup update.
  • Aquathrian Warlord now has %30 poison instead of 25%.
  • The unique amulet "Love of Righteous Causes" now reduces stamina cost of talent stones 20% instead of 10%.
  • Slightly increased the delusion chance of touching the Black Monolith.

Version 1.1.38 Black Monolith

Hi everyone,
Here is a regular update with a bit of everything :) There are some balance changes, usability improvements and some content.

Library quests were in need of variety so I added one more quest which is fun and lucrative. Hero needs to investigate a black monolith. Hero can earn lore and random wisdom. Ancient Library treasure vault also gives better rewards now.

I empowered the arms mastery skill perks to make it more appealing and useful.

There are some quality of life improvements while upgrading armors and weapons. Also new achievements are added as usual. Hope you like it. May the tides bring you triumph!

Here are the details:

Version 1.1.38
ADDITIONS
  • A new quest added to the quest pool of Ancient Library quests. Hero needs to investigate a black monolith.
  • When upgrading equipment, missing materials are highlighted with a red frame.
  • On the upgrading equipment screen, if we roll over the the materials, a tool tip comes up telling where we can find these materials.
  • 5 new achievements added.
CHANGES
  • Changed the Ancient Library treasure vault rewards. Now they give an amulet which reduces talent stone stamina costs. They also give more skill potions. (A new game is needed to see this change)
  • If a material is needed in upgrading equipment or building base, it is now written in its card.
  • Reduced the effect of load on food consumption.
  • Changed some of the arms mastery perks as follows;
  • Competent: Salvaging items gives 10% of the total price in gold, instead of 5%.
  • Qualified: Your equipment have +20% more durability.
  • Specialist: Salvaging items gives 20% of the total price in gold, instead of 10%.
  • Master: You always get the maximum number of materials when salvaging.
FIXES
  • Spider nests at the cocoon battlemap were not making sound when spawning spiders.

Version 1.1.34 Amulet of the Shapeshifter

Hi everyone,
Here is an update with some changes and additions. Mainly, I empowered the cooking skill. It was somewhat underwhelming to invest in cooking since the cooked food could be bought from the prosperous towns. Our base is producing cooked food too.

Now, cooking skill perks are significantly more powerful and high level cooked foods are more expensive. There is even a recipe that is not sold anywhere but can only be obtained by leveling cooking skill up to 20.

There is also a powerful new amulet enhancing shapeshifters. This can be obtained by completing Artisan's Guild quests and gain access to their treasure vault.

New achievements added too, bringing the achievement count to 50. Hope you like it. May the tides bring you triumph!

See the details below.

ADDITIONS
  • Amulet of the Shapeshifter added. By using this amulet hero can shapeshift longer and it lessens the probability of catching the Scent of the Beast curse.
  • 16 new achievements added.
CHANGES
  • Changed some of the cooking perks as following;
  • Competent: Positive effect of the food lasts +1 day
  • Qualified: Excellent foods have double health and double stamina
  • Specialist: Excellent foods cure all diseases and insanities
  • Master: Excellent foods give an extra random positive effect
  • Increased the prepared food prices to make cooking skill more valuable.
  • Eel Soup now gives +4 to all attributes instead of +2.
  • Hero can obtain Eel Soup only by cooking. It is a cooking level 20 recipe. Taverns and base kitchens do not provide it.
  • Grilled Snake Meat now has +2 to all attributes instead of +1.
  • Lotus potion now removes curses too.
  • Shapeshifting into snake now gives speed bonus as well.




FIXES
  • Corrected butter's recipes. It displays that it is used in Grilled Venison Steak, even we didn't unlock it yet.
  • Lotus potion was not curing teleportation sickness, tapeworm and time fragmentation fatigue.

version 1.1.34

Hi everyone,
Here is a small update with some fixes.

CHANGES
  • Slightly increased the late level enemy's attack power. They were becoming very easy if we upgrade lots of armors.

FIXES
  • Champions' attacks were not calculating correctly weakening their attack.
  • Toxic Arrow now correctly poisons enemies with poison immunity if our alchemy level is 20.
  • Circle of Poison now correctly poisons enemies with poison immunity if our alchemy level is 20.
  • Spiders with toxic explosion no longer harm spiders with poison immunity while our alchemy skill is level 20.
  • Frost Arrow now provides a notification when readied.
  • Reading books was not passing time for potion effects.

Version 1.1.32 Snake Whisperer

Hi everyone,
Here is a small update with a new talent stone, some achievements and some fixes. The new talent stone is named “Snake’s Call”. It gives the power to shapeshift into a snake. Hero gains melee attack and poison attack bonus in this form. Also, other snakes and snakemen won’t attack while hero is a snake.

As usual, hero can upgrade this talent stone and make it really powerful.

Hero can buy this talent stone from the Adventurer’s Guild or he may find it randomly while adventuring.

Hope you enjoy! May the tides bring you triumph!

Version 1.1.32
ADDITIONS
  • Snake’s Call talent stone added.
  • 6 new achievements added.


FIXES
  • Although we make our alchemy skill 20, AOE poison spells were not harming monsters with poison immunity.
  • Fixed a bug about shapeshift to wolf talent stone. It wasn't giving the bleeding power.
  • At level 10 of wilderness survival skill, the overworld animation was not slowing down when hero is in the forest.
  • Excellent octopus soup icon was blank.
  • Excellent versions of eel soup and fish stew were giving wrong major effects.
  • Salvaging sapphire from some items was not working due to a typo.
  • Corrected arrow sound mute problem. When we mute sound effects, arrow sound was not muted.