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Terra Randoma News

New Update Arrives! Meet the Kraken

Hi Everyone,

A new update arrives. This time we put the final boss and its 3 servants to the game. With this update, players can now beat the game! Thanks to everyone who helped us to achieve this milestone. Here are the update notes.

ADDITIONS
  • End game boss: Aquathra, the World Devourer. It is a kraken with eight tentacles. Tentacles have regeneration and poison ability. Kraken head has bleed ability.
  • New battlemap: A beach with a shipwreck.




  • New enemy: Siren. She is a ranger and has confuse ability.
  • New enemy: Aquatril Golem. It has regeneration ability.
  • New Enemy: Sea Serpent. It has poison and bleed ability.






  • New dungeon type: Coastal caves. There can be water tiles inside these caves. There are also ore rocks and other rock formations.
  • New NPC: Elder Alchemist. After completing the 5 tablet fragments, the hero can take a quest from any lord to meet the Elder Alchemist at the Alchemist's Tower. Note that the old save files with 5 fragments completed will also work. Elder Alchemist reads the tablet and explains the hero what to do next.
  • Journal has been updated to include the new bosses.
  • A new stat added to journal: Towns saved. Adventurer's guild gives discount according to the number of towns hero has saved. Towns can be saved from bandit invasions or pest infestations.




CHANGES AND BUGFIXES
  • Fixed a bug about defensive talent stones.
  • Fixed Dark Ray drops.
  • Bleed ability of the enemies can't be more than 25%
  • Rebalanced late game enemies. (they were too powerful)

Development News: The World Devourer is coming!

Hi Everyone,
This week, we worked on the boss: the World Devourer. It is almost finished and the update is near.



The World Devourer is a kraken. It has a giant head with teeth like sharks and eight tentacles with regeneration ability. After hero fights the three servants, the Kraken shows up at coasts attacking ships. Elder Alchemist tells the hero that the kraken will attack the towns and urges him to the battle.

The battlemap is a beach with a shipwreck. We are making tests and balancing the battle.



We also put Aquatril Golem and Sea Serpent Champions as well, so now Terra Randoma’s main questline will be playable from start to finish.

May the tides bring you triumph!

A New Dungeon and Its Dwellers

Hi Everyone,
This week we worked on the Servants of the World Devourer’s dungeons. These dungeons have cave like large halls. They appear mostly on coasts of the island.



Since they are very close to sea, they have rooms with water tiles. They also use different prop sets than regular dungeons. They have ore rocks but no weapon racks or bookcases.



Sirens and Coral Spiders are regular inhabitants of these dungeons. Siren’s ranged attack with confussion ability paired with Coral Spider's bleed, makes these dungeons quite dangerous. But there are lots of riches to be earned too.



We also made the Elder Alchemist’s secret lab where you can meet him after collecting 5 fragments of the ancient tablet. He will take the fragments from you and read the text on the tablet written in a forgotten language.



It appears that before facing the World Devourer, hero must confront its three servants. First one is the Dark Ray Champion.

Development News: Servants of the World Devourer

Hi Everyone,

This week we worked on the last boss “The World Devourer” and its three servants, Dark Ray, Aquatril Golem and the Sea Serpent. As mentioned last week, Dark Ray has slow ability. Aquatril Golem has regeneration ability due to the unknown qualities of the mysterious aquatril ore. And finally, Sea Serpant has poison and bleed at the same time. There is also a new enemy which will come at late game dungeons and sea tiles: The Siren. She will confuse the hero and add challange to the servant dungeons. 3d models are ready and they will be in the game once the questing is updated. We updated the journal too. Note that these are all works in progress.





After the hero collects all five fragments of the ancient tablet, he will be directed to the Alchemy Tower to meet the renown Elder Alchemist. Then the Alchemist will read the tablet and guide the hero to each servant’s dungeon. Hero must conquer these all to finally meet the World Devourer.

New Update Arrives! Collapsed Giant Golems with Hidden Treasures

Update notes for version 0.687

ADDITIONS
  • A new breakable chestlike object added: Ore Vein. It comes with 4 types, Bronze, Silver, Iron, Gold. It can mostly be found at the mountains, sometimes other places too. Hero can hit and crush it like trees. It drops metal ore, stone, or gems. Sometimes it turns into a stone golem instead of loot. Regular rocks can be crushed too, they don’t drop anything but can turn into a golem.




  • A new overworld incident added: Small Cave Entrance. Hero finds a cave entrance and can investigate. There may be treasures inside along with enemies.
  • A new overworld incident added: Giant Collapsed Golem. Hero finds a giant golem which is collapsed and lying at the earth. Some other golems seem to protect it. There are ore veins scattered around.




  • New mountain battlemaps added.
  • New sea battlemap added.
  • Cave batlemaps added.




  • Lava tiles added. Creatures with fire immunity or flying ability can walk over them.
  • New rock formations and stalagmites added.
  • A new creature added: Dark Ray. It is a flying ray coming late game at the sea tiles. Later it will have a different role too.




  • A new Talent Stone Added: Circle of Fire. When used, a circle of fire is created around the hero. When an enemy hits the hero, it can set the enemy on fire.




  • A new Talent Stone Added: Circle of Ice. When used, a circle of ice is created around the hero. When an enemy hits the hero, it can freeze the enemy.


CHANGES
  • Enlarged the bridges from one to two tiles at some of the forest battlemaps.
  • Pickpocketing Bandits at the town entrance gets harder everytime you try.
  • Golems now drop not only gems but rocks as well.
  • Throwing a banquet at towns is a little bit more expensive.


FIXES
  • Fixed a bug where sometimes tavern ambient sound starts again before loop ends.