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ViRo Playspace News

Dev Campfire Follow-Up

Huge thanks to everyone who submitted questions for yesterday's Dev Campfire! We're so grateful how many of you took the time to share your feedback and attend; it was truly a pleasure to connect with you all about current plans and future roadmaps.

We'll have the full recording/recap soon for those of you who missed it (or who just want to listen in again), so stay tuned!

Reminder: Dev Campfire this Thursday!

Hey all! We wanted to take a moment to thank everyone for the great questions submitted so far - and to remind folks there's still time to get yours in before tomorrow's session to the ViRo Discord events channel.

6pm PST, May 30, 2024. Hope to see you there!

Exciting News! Monthly Developer Campfire events are on the horizon.

Join us on the ViRo Discord on Thursday, May 30, 2024 for our very first monthly Dev Campfire session. We know that many of you have burning questions regarding future app updates, roadmaps, and launches. We're making ourselves available to you, our incredible community, in order to address any questions or concerns.

If there is anything you’ve been curious about in regards to ViRo apps or have any questions you’d like to ask the devs, go ahead and submit your questions in the thread provided in the events channel!

:spiral_calendar_pad: Date: May 30th, 2024
:clock3: Time: 6PM PST
:pushpin: Location: The ViRo Discord Community: https://discord.gg/q7sAKPfk7j

If you are unable to join us during the event, not to worry! We’ll be posting a recap of everything that was discussed, so don't hesitate to submit your questions to us.

This is only one of the many steps we are taking to create a more close knit community, and open up communication between our support and our team. Your feedback and engagement means the world to us! :heart:

We look forward to seeing you there!

Development Update: Helping Hands

Devs have been busy developing a killer new tool to make animation faster and better.



Because sometimes you just need a helping hand.



But wait! There's more. In addition to tools on the programming side, we're making new precision tools in meatspace as well.



These active marker gloves will make precision finger tracking even more...uh, precise. Each finger has a sensor with a unique identifier, so fingers will no longer get mixed up.

(Not to mention, we won't have to fuss around with velcro based finger markers - which inevitably stick to everything you don't want them to, and fail to stick to anything you do want them to. This will be a big boon especially during live mocap performances.)

More to come!

Buttplug Update in Public Beta

Hey everybody!

We’ve just released an update to the public beta we believe will eliminate a lot (if not all) of the connection headache that some of you have been experiencing. If you’ve been having trouble connecting your toy to ViRo Playspace, please do give it a try and let us know how it works for you.

[h3]A little history[/h3]
In the early days of ViRo Playspace, qdot was kind enough to help us develop a specialized version of Buttplug built directly into ViRo. (We called it, predictably, the Buttplugin.) We wanted to make the experience as seamless as possible for our users, and as such, didn’t want anyone to have to download something separate if we could help it.

[h3]The times are a-changin’[/h3]
It was a great solution back then, but as is often the case, environments change, and solutions must adapt. We started getting complaints about toys having difficulty connecting - Kiiroo users in particular seemed to bear the brunt of these frustrations. We assumed it was the same connectivity issues that we’d dealt with in the studio from time to time, and offered the solutions that usually fixed things for us. And it worked for some of you. But for others, the problem persisted.

[h3]Aha![/h3]
When you told us your toys were having no problems connecting to Intiface Central? That was our lightbulb moment. We did some digging, and it became clear. Now that Intiface Central has grown into the expected standard for haptic toy connection - meaning most Buttplug users have it installed already - our built-in Buttplug was now creating rather than eliminating confusion.

A Buttplug traffic jam, if you will.

So, if you've been one of the ones having difficulty connecting your toys, thank you for your patience and feedback as we've worked through this issue, and let us know how the update works for you. And even if your toy has been connecting just fine, we'd still love your feedback!