Development Update & Outlook
Dear Onbu Riders
The last 2 months have been crazy. The Steam Early Access release of the game took a lot of focus away from the development and was quite exhausting for us. Many members of the team went on vacation for a bit to recover from these intense weeks. But all the effort was absolutely worth it! The Wandering Village has now sold over 150’000 copies. Just a few days ago the game reached the threshold of covering its own development cost up until this point. Once again a huge thanks to all of you who tested, translated, purchased and spread the news about the game ❤️
Now we’re finally all back at the office! And we’ve been working on quite a few new things too 😀
We’re currently preparing a small quality of life / bug fix update which is planned to be released on the testing branch (which you can all join) in late November / early December.
Some highlights include:
- A disable tool
- Two new buildings
- Backdoors for buildings
- New Mountains Ambient song
- Autosave with different intervals
- New Worker Management screen

- More variation for huts, trees and stones

This update also features a first implementation of controller and proper Steam Deck support!

We’re currently designing a first batch of achievements for the game 😀
This still needs some more work though.
Meanwhile we started to plan ahead for our first big content update, which is still a while away though! Here are some first impressions and sketches. This is all still very much WIP, so it might turn out completely different in the end 😉

If you'd like a reminder on what else we have planned in the coming months, please check out the road map we posted a while ago. That's it for today! We can't wait to test all the new things with you :D
Cheers & Thanks again for your support,
Stray Fawn Studio
The last 2 months have been crazy. The Steam Early Access release of the game took a lot of focus away from the development and was quite exhausting for us. Many members of the team went on vacation for a bit to recover from these intense weeks. But all the effort was absolutely worth it! The Wandering Village has now sold over 150’000 copies. Just a few days ago the game reached the threshold of covering its own development cost up until this point. Once again a huge thanks to all of you who tested, translated, purchased and spread the news about the game ❤️
Now we’re finally all back at the office! And we’ve been working on quite a few new things too 😀
We’re currently preparing a small quality of life / bug fix update which is planned to be released on the testing branch (which you can all join) in late November / early December.
Some highlights include:
- A disable tool
- Two new buildings
- Backdoors for buildings
- New Mountains Ambient song
- Autosave with different intervals
- New Worker Management screen

- More variation for huts, trees and stones

This update also features a first implementation of controller and proper Steam Deck support!

We’re currently designing a first batch of achievements for the game 😀
This still needs some more work though.
Meanwhile we started to plan ahead for our first big content update, which is still a while away though! Here are some first impressions and sketches. This is all still very much WIP, so it might turn out completely different in the end 😉




If you'd like a reminder on what else we have planned in the coming months, please check out the road map we posted a while ago. That's it for today! We can't wait to test all the new things with you :D
Cheers & Thanks again for your support,
Stray Fawn Studio