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The Wandering Village News

The Wandering Village Steam Award Nomination

Dear Onbu Riders

If you enjoy The Wandering Village it would be awesome if you could nominate us for a Steam Award!

Out of all categories we think the 'Sit Back and Relax' award would be the most fitting for The Wandering Village. Even in its very early concept phase (back when Onbu was still an animal made of flesh and blood instead of stone and earth), we knew that we wanted to make a city-builder that is challenging, but relaxing at the same time.

During the past 2.5 years of development you have constantly helped and guided us to reach this goal. And while the game may still not be perfect yet, we're sure that we're onto something great and will get there thanks to your continuous feedback!

Thank you very much for your support :)

Cheers.
Stray Fawn Studio

PS: Our studio just had its 6th birthday 🥳



Recent news about upcoming game updates:
https://store.steampowered.com/news/app/1121640/view/3479622422072368407
https://store.steampowered.com/news/app/1121640/view/5104290054750324789

Development Update & Outlook

Dear Onbu Riders

The last 2 months have been crazy. The Steam Early Access release of the game took a lot of focus away from the development and was quite exhausting for us. Many members of the team went on vacation for a bit to recover from these intense weeks. But all the effort was absolutely worth it! The Wandering Village has now sold over 150’000 copies. Just a few days ago the game reached the threshold of covering its own development cost up until this point. Once again a huge thanks to all of you who tested, translated, purchased and spread the news about the game ❤️

Now we’re finally all back at the office! And we’ve been working on quite a few new things too 😀
We’re currently preparing a small quality of life / bug fix update which is planned to be released on the testing branch (which you can all join) in late November / early December.

Some highlights include:
- A disable tool
- Two new buildings
- Backdoors for buildings
- New Mountains Ambient song
- Autosave with different intervals
- New Worker Management screen

- More variation for huts, trees and stones


This update also features a first implementation of controller and proper Steam Deck support!


We’re currently designing a first batch of achievements for the game 😀
This still needs some more work though.

Meanwhile we started to plan ahead for our first big content update, which is still a while away though! Here are some first impressions and sketches. This is all still very much WIP, so it might turn out completely different in the end 😉



If you'd like a reminder on what else we have planned in the coming months, please check out the road map we posted a while ago. That's it for today! We can't wait to test all the new things with you :D

Cheers & Thanks again for your support,
Stray Fawn Studio




Thank you for 100’000 copies sold in the first week!

Dear Onbu Riders

After a successful launch week, our whole team + all freelancers and interns we worked with during the game’s development gathered for a celebration dinner. And oh boy did we have a reason to celebrate: The Wandering Village has sold over 100’000 copies in its first week on Steam! This highly exceeded our expectations and we’re super thrilled to be able to work on the game for many months to come :D



Last Wednesday we sat down to go over all the feedback you guys have sent us and prioritised what should be implemented in the next patch. We’re hoping to release a first small update (containing mostly bug fixes, improvements and maybe a little bit of new content) by the end of the year. But first, many members of our team are going on a short vacation to recover from the intense week around the Early Access launch! If you’re curious to see what’s next for the game, please check out our roadmap announcement.

If you want to take part in our on-going Early Access development, please join our Discord! We’ve already started to open testing branches for the game. And please keep using the in-game bug report and feedback tool, as this helps us tremendously.

Once again, thank you all so so much for all your support!

Cheers,
Stray Fawn Studio

The Wandering Village is a clear hit with over 50K copies sold

The Wandering Village, the new city-builder from Stray Fawn Studio has clearly become something of a hit and for good reason.

Read the full article here: https://www.gamingonlinux.com/2022/09/the-wandering-village-is-a-clear-hit-with-over-50k-copies-sold

Patchnotes 0.1.33

Dear Onbu Riders,

We just released a small patch, with some bugfixes. A big thank you to everyone who reported the bugs!

Patchnotes 0.1.33


[h2]New Features[/h2]
----------------
- Added a setting to switch the primary mouse button, so the game can be played by left-handed players

[h2]Bugfixes[/h2]
----------------
- Fixed bug where the wrong fullscreen mode was shown in the settings
- Fixed bug where deconstructing / destroying a food stand would leave behind food that could not be picked up anymore.
- Fixed bug where Onbu was rotated in the wrong direction on the worldmap after loading a save
- Fixed Bile Extractor description to hint that it reduces trust and health
- Fixed Bug where you could get stuck in the intro with a black screen

[h2]Improvements[/h2]
----------------
- Updated localization
- Game should not be in borderless window mode as default.
- Feedback button now opens the report tool ready for feedback
- Fixed some text and layout errors in the artbook
- Added the missing comic page to the collectors edition

Thanks for playing the game and have a nice day!

Stray Fawn Studio