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DEMO update: Patch 0.5.12

Hey everyone,
The first patch for the demo is now live on steam! Here's what's in store for you:
  • Jump has been improved. It should now have a rounder curve and less slow down on land.
  • Dash has been smoothed out. Dash now flows smoother into any other action without pause.
  • Dash followed by a jump now has a cool summersault. Thoughts?
  • Tutorial messages should no longer reappear after they have already been triggered.
  • Pickups, walls and certain unique enemies should no longer respawn after being destroyed or taken.
  • Can no longer climb through and into the ground in a spot after the boss.
  • Can no longer drop from a ladder into the ground in a certain spot.
  • Items such as Bloodmetal Splinter now have a prompt for additional info and "simple" has been replaced with "Miscellaneous".
  • Bug causing the first Frantic enemy to play VFX in the wrong location has been fixed.
  • Sound has been added to investing in and refunding Traits.


Thank you for playing! If you come across any bugs or oddities, please let us know in the steam forums or over on our discord. Screenshots and recorded clips will help us the most with finding the issues and fixing them ASAP, so please provide them if you can.

Another update will arrive in the near future, so stay tuned!
Have fun!