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GRIME News

Surreal 9/10 soulslike gets a definitive edition and free expansion

Grime isn't the kind of game I'd usually pay much attention to, but it's becoming impossible for me to ignore its unique aesthetic, boss design, challenging combat, and wicked weaponry. Clover Bite has crafted an unforgettably horrifying experience with Grime and continues to work on the Metroidvania with updates and a coming sequel. If it caught my soulslike-averse eye, it may just catch yours with the new Definitive Edition and free expansion.


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Parting Shade & Switch Release Date

Hey! Yarden GRIME director here and as promised, I'm here to announce that the release date for both Parting Shade DLC and the Switch Port issss.....................

[h2]January 25th (25/1)
[/h2]


So basically, in less than a month.


The Switch version will launch with all the DLCs and titled as the "Definitive Edition".

Update on Parting Shade FREE DLC & Switch port

Hey! Yarden GRIME director and uh... it's been a while huh.
I'm sorry for the long wait and silence. Both regarding the Parting Shade DLC as well as the Switch port.

The goal was for both to launch by the end of this year. However, this has been another instance of things just not going exactly according to plan.

HOWVER. I'm not here to make excuses but rather make announcements!

So, everything has finally been approved and we'll announce on Jan 4 (4.1) a FINAL release date for both Parting Shade AND the Switch port.
PLUS. You'll discover that release date won't end up being all that far off from the previous estimate. Point is, this won't be another long wait. Pinky promise.

As a small gesture of appreciation for those who are still here despite the long wait, here is a sneak peak at some of the new creatures from GRIME II, thank you for still being here with us!

Hotfix 1.2.45

Hey! Just a few final fixes for ToT in preparation for Parting Shade.

-Fixed an issue with the Prey Gauntlet finishing fights as soon as they begin.
-Jumping after Dash should elevate the player to about the same height now.
-Bosses now give more Mass per NGP level.
-Slightly enlarged the final boss's damaging colliders to better reflect their graphics.
-Fixed Shapely Fidus'es lingering mines.
-Optimized some boss encounters on the Low Fidelity setting.
-Fixed some Rockhead ambushes in Lithic.
-GRIME now costs you 0.20$ to install?


Hotfix 1.2.43

Hey there, just a quick hotfix for the newly introduced bugs from the most recent 1.2.41 patch, namely:

- The area after Pale Sky no longer loading.
- Some areas taking much longer to load.
- Spiral Heart Achievement no longer triggering.
- Random areas of the map being hidden again.
+ (This specific bug has been fixed so that it won't happen again for new players. However, those that it already triggered for unfortunately can only uncover their map again by walking over those areas. We are sorry for the inconvenience.)

We are aware of a small visual artifact with some UI elements and will work on a fix soon.