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GRIME News

Colors of Rot release date! December 15th!

Hey Rockheads!

I’m excited to announce that GRIME: Colors of Rot will be released on Xbox, Steam, and Playstation on December 15th!

With new weapons like the Bowaxes (yes, they are both axes and a bow,) new abilities like Hover, new bosses like REDACTED and a whole new area called Childbed to explore, Colors of Rot adds plenty to your favorite soulslike metroidvania. Colors of Rot comes both to our PC platforms as well as Xbox and Playstation, so there’s never been a better opportunity for you to play!

https://www.youtube.com/watch?v=m8jaw-yyrDM

Features
  • New region to explore: Childbed
  • New challenging bosses
  • New weapons to master
  • New abilities to traverse with

-Riv Otter

Colors of Rot DLC + Consoles Announcement Trailer!

Hey! Yarden GRIME director here, and it's time to announce Colors of Rot. Our upcoming FREE DLC.
[previewyoutube][/previewyoutube]

So, what can you expect from the CoR update?

- A new, massive area.
- New Bosses.
- New Abilities.
- New Traits.
- New Enemies.
- New Weapons.
- New Music.
- New NPC interactions.
- A New Cinematic.
- Hidden backtracking challenges, as a reward for re-visiting previously explored areas.
- Refreshable Healing that can be collected by hunting down runners.
- The ability to refight endgame variations of bosses after defeating the final boss.
- New Achievements.


In addition, you can expect major performance optimizations and a bunch of highly requested changes and features.
One such example is the ability to equip weapons that are below the stat requirement for a steep damage penalty.

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Finally, while we do not have a release date to announce just yet, I would like to apologize for the long stretch of silence.

The changes and additions done to the game are all the result of all of the player feedback we have received. So thank you for anyone who has taken the team to share with us your thoughts, issues and frustrations with GRIME.

We hope that the wait will end up being worth it!

Colors of Rot is our gift to you.

Art by Vladimir Matyukhin FT - https://www.artstation.com/artwork/QnQdl8

Announcement for DLC at MIX Next

Hey, Rockheads!

We are still hard at work in developing the next major content free DLC to GRIME!

GRIME will be featured in the MIX Publisher Spotlight with new exciting announcements about the upcoming DLC. The MIX Publisher Spotlight is a special section of MIX Next, the Akupara Publisher Showcase will announce details about upcoming titles, drop new content for our released games and even reveal the next, new Akupara game!

The MIX Publisher Spotlight will go live on October 27th at 12pm PST | 3PM EST.
Twitch: https://www.twitch.tv/mediaindieexchange
Youtube: https://www.youtube.com/mediaindieexchange

-Riv Otter

DLC Update 3 - New Weapons

Hey! Yarden GRIME director here, and welcome to another DLC update.

So, in addition to the previously discussed new content coming in the DLC (Enemies, Bosses, Abilities and more...) there are also going to be new weapons with their own new & unique mechanics.

Bow Weapons - Since GRIME wasn't really designed with ranged weapons in mind, the bow weapons balance between melee and range by having you collect arrows via attacking enemies, which can then be fired.

The Bowaxes can either launch a single, powerful long range arrow. Or held to launch an even stronger piercing arrow.


The Bowdaggers can fire arrows the fastest of all Bow weapons. They can also accumulate the most arrows, which can then be rapidly shot one after the other to decimate a single enemy.


Most of the damage dealt by Bow weapons is gated behind their arrows, so make frequent use of them.

Tarbile "Poison" Weapons -

Tarbile weapons gain Tarbile stacks from attacking enemies, and their special attack transfers all collected stacks unto the enemy.
Every several seconds the Stacks will trigger, dealing based on the number of stacks and reducing their total amount.


Weapons are not the only new items you will be able to find. :)



Next Update I'll be going over some of the quality of life improvement we have made, taking into account all of the player feedback we have received since launch.


As always you can follow us for more frequent DLC updates on our social medias:
www.GRIMEGAME.com
https://discord.gg/GRIME

DLC update 2 + Hotfix 1.1.56

Hey! Yarden GRIME director here,

This hotfix fixes an issue preventing controller players from interacting with the "Remake" button.

Other than that, here are some more updates on the MASSIVE story DLC we are currently working on.

DLC:

In addition to new content such as enemies, bosses, weapons and more. This new DLC will also rework and expand upon existing content:
Enemies - The most notable example so far is the Grieving Rockgiant, which felt too similar to harmless rather than its own unique Miniboss. So it will now have new attacks, new mechanics and more.

Ninja Rockhead? :wht:
Areas - Another example is existing areas will now receive additional and expanded challenge sections to reward backtracking. Such as floating pullable sand platforms in the Unformed Desert.

Next update I'll share a new progression element that will be added all over the game world to farther reward exploration while empowering yourself for future encounters.

As always you can follow us for more frequent updates on our social medias:
www.GRIMEGAME.com
https://discord.gg/GRIME

In the meanwhile and a bit late - Happy new year!