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Curse of the Dead Gods News

Welcome to the Curse of The Dead Gods Community Steam Page!

Curse of the Dead Gods is a skill-based indie roguelite in which you delve ever deeper into a dark temple riddled with deadly traps, cruel monsters, and treacherous relics.

Your greed will lead you to death, but that is not an escape. Rise to fight again. Delve deeper again. Defy the malignant deities that linger in this place.



Collect mystical Relics and an arsenal of weapons to make yourself unstoppable. Corruption builds in you with every step - encourage or ignore it, but each powerful curse can be a double-edged sword.

🗡️ A skill-based roguelike exploring a cruel, dark temple made of endless rooms and corridors
🗡️ Swords, spears, bows, guns - wield these and many more
🗡️ Unique curses influence each attempt, putting a twist on every action
🗡️ Dozens of enemies, with powerful champions and deadly bosses to face off against



We are currently looking for first explorers for our Alpha! Want to be part of it? You just have to fill the form available on our website to become a first explorer.

As a first explorer, you will help our team with game development by providing feedback and suggestions throughout your journey inside the temple.

Will you focus on getting treasures? Will you try to become more powerful than a god? Or are you after rare relics? Don’t be too greedy or the temple will be your doom.

The whole Passtech Games Team is still working on the game and looking for new players to get into the Alpha of the game. In return, players are expected to give their feedback to the Team so that the temple evolves and better itself.



REGISTER HERE TO JOIN THE ALPHA


You can join the team and discuss with them directly on Discord: discord.gg/qFrSrV4

You can also sign up for PassTech Games’ monthly newsletter focusing on Curse of The Dead Gods here!

Episode 1: Loot – Gear System 2.0. series



This document presents a new Design iteration around the Gear System of Curse of the Dead Gods. We are going to expose two points the game fails to address in its Alpha version.

Lack of regular loot




Empowering the character in the current Alpha comes by making Gold or Blood offerings to the Dead Gods at Sanctuaries, rewarding players with Weapons, Relics & Statistics upgrades. It is currently designed as a major upgrade system, that gives players strong motivations and economical dilemmas (Gold vs. Corruption) for a few but strong rewards. The Sanctuary system fails, however, to feed players regularly and delays the pleasure of quickly starting to build « something » from items, as well as quickly experimenting with new things (such as Weapons).

Loot should come more frequently to feed players, without compromising the mechanic of
great rewards the Offerings system relies on.

→ Loot is a key element to stimulate players’ experimentations & curiosity.


Looted Gear




Regular Loot in the current Alpha of Curse of the Dead Gods comes almost exclusively with Gold. Gold is the only thing that you can (at the moment) regularly collect, aiming to accumulate enough to spend it in Sanctuaries and get powerful rewards.

More Loot means basically to introduce new ways to collect “on the fly”. The game’s Gear relies, for now, on:

  • Weapons: The main tools players use to defeat enemies
  • Relics: Adding special PASSIVE powers, bringing synergies possibilities


The new Gear System will propose Weapons & Relics that have a chance to appear when:

  • You open a chest (frequently)
  • In some hidden places (frequently)
  • You kill an enemy (rare)


Here is what you will be able to find with Looted Gear:

  • Common Gear: lesser power gear, although opening some early synergies.
  • Rare Gear: Good power gear, but appearing rarely.
  • Boss Gear: Gear you can only loot on Champions and Bosses, appearing very rarely.


Sanctuary Gear




Weapons & Relics are gifted when making offerings to the dedicated Shrine. Sanctuaries will help you get more powerful Gear that cannot be found in chests, hidden places or enemies.

You can CHOOSE between 3, and can get:
  • Improved Common and Rare Weapons.
  • Improved Common and Rare Relics.
  • Very Rare/Cursed Weapons & Relics.


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Thanks for reading and playing!


We hope you enjoy those new ideas and this series! Those features are not implemented in the game yet but should be a part of an upcoming update. If you have any feedback or question, drop a comment in the comment section below.

Next episode will dive into Synergies, stay tuned!

Register for the Alpha: https://curse-of-the-dead-gods.com/first-explorer/
Join us on Discord: https://discord.gg/qFrSrV4
Get monthly newsletter about the development of Curse of the Dead Gods: http://www.eepurl.com/gBjLqr