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Farm Manager 2021 News

Farm Manager 2021 - Patch 1.0.379

Dear Players,

Below you will find the changelog:

Changes:

- You can turn off messages generated by fields and greenhouses
- The default threshold for ordering a mechanic has been lowered if the durability of the marchienry is less than x
- Optimized use of the game RAM
- The size of the game has been reduced

Bug fixes:

- Renovating abandoned buildings in the second abandoned farm in the campaign is now possible.
- Removed one instance of Pickles from Vegetable processing plant
- Turning off messages now correctly mutes the notification sound
- More trees were displayed than they should be at low graphics settings

What's next?

- Radius slider to control the area of effect of all buildings that have a radius
- Display of straw in the Plant Picker as a subproduct of harvesting fields

Farm Manager 2021 - Patch 1.0.378

Dear Players,

Below you will find the changelog:

Bug fixes:

- Fixed a bug that made it impossible to collect mowed grass from a grass field when the player was using the manual mode of fieldwork.
- Fixed a bug that prevented workers from collecting organic straw from an organic field
- Fixed a bug that made it impossible to start the baling process when the player was using the manual mode of fieldwork.
- Fixed a bug that displayed incorrect costs for one of the training in the German version of the game
- Fixed a bug that sometimes prevented workers from using the machines

Farm Manager 2021 - Patch 1.0.374

Dear Players,

Below you will find the changelog:

New feature - work type flags!

To make developing your farm easier and more enjoyable, we've added a new option that allows you to prohobit your workers from manual labour or from using machines. This solution gives you more control over your workers and thanks to it, you can avoid downtime on the fieldworks. To prohibit your employees from manual work, click on a checkbox next to "allow manual work".
You can find the checkbox at Employee Manager in the Staff list, after clicking on a particular employee and when hiring the employee.



Changes:

- Quitting the game is no longer possible if the save process has not yet finished. Closing the game too quickly while the save process was still in progress could corrupt the save, preventing it from loading.
- Added a slider for the employee limit for sesonal workers in House for sesonal employees

Bug fixes:

- Fixed a bug that caused the warehouses to have the wrong capacity after loading the game
- Re-introduced the change that was reverted yesterday: Automatic field processes now use the nearest machine for field works

What's next?

- Turning off messages generated by fields and greenhouses
- Thicker, more visible scrollbars
- Training timer visible in the main UI
- Rabbits and rabbit warrens

Farm Manager 2021 - Patch 1.0.368

Dear Players,

We had to revert the following change from the previous patch:

- Automatic field processes now use the nearest machine for field works

This change caused a bug that made it impossible to use machines on the new fields. Sorry for the inconvenience.

Farm Manager 2021 - Patch 1.0.367

Dear Players,

Below you will find the changelog:

Changes:

- Added an option to disable automatic zooming and rotating of the camera when selecting a parking spot for a machine, when moving employees to another house, and when moving animals to another animal buildings. The option can be found at Gameplay Settings labelled "Autofocus"
- Automatic field processes now use the nearest machine for field works
- A chest trailer is no longer required for harvesting beets, onions, parsley, potatoes, carrots and fodder beets
- Added missing seeds and plants to Seeds and seedlings production building
- Balance changes to Seeds and seedlings production building
- Balance changes to Frozen food factory
- The speed of the fish breeding process has been reduced
- The speed of the cow breeding process has been increased

Bug fixes:

- Fixed translation issue in the Turkish version of the game

What's next

We continue to work on improvements to the current system of AI management of workers. The changes will likely be added to the game in tomorrow's patch.