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1.0.0_12004 - More balance and bugfixes!

Meowllo! You may have noticed a flurry of updates over the past few days, we've been hard at work polishing things up and taking all of your feedback and bug reports into account! 🄓

Here's the batch of updates that have been made since our last patch note:

ā› Mines
- Clearing last layers of voxel piles will no longer cause you to sometimes fall through the floor
- Valuable resource rooms will now be guarded by slightly more enemy spawns
- Earth Slimes now heal amount 5 -> 10
- No more rain sounds while within the mine floor areas
- Earth Slime: HP 40 -> 130
- Mines buffs that affect stamina no longer apply outside of the mines
- "Curse" now increases enemy spawn rate as well as enemy drop rate, damage, and increases their overall HP
- Myst piles are guarded more frequently by enemies
- Myst piles show up less frequently on earlier floors
- Log machines now properly collide with the player
- Additional balancing work to make sure nothing is breaking the economy šŸ™‚

šŸŽ Kart
- Fuel consumption gem effects/mines buffs now properly affect the drill's fuel consumption
- HOV Unit now can activate multiple times midair before it runs out (so you can let it go early/reboost)
- Added a speedometer to the fuel meter

😻 NPCs
- Fixed an issue where daily dialogue lines would keep repeating until you saved/loaded the game again
- Mack is now able to be confessed to
- Fixed an issue where it was possible to trigger two different heart/friendship events at the same exact time
- No longer stack on top of each other, and will walk away from each other if they get too close to one another

🌽 Farming
- Wheat is now able to be grown in the Spring season
- Watering Can now properly gives you an "out of water" message when you're out of water
- Harvest and Seed planting animations now allow you to move, and are much shorter in duration
- Sprinklers no longer block the harvest/seed planting actions

šŸŖ“ Resources
- "Phantom" resource issue has been fixed, you should no longer notice resources that stay in place after destroying them (trees, rocks, etc.)
- Perfect charging your tool hits should now deal 100% more resource damage

šŸ“• Quests
- New Horizon: Fixed an issue where quest wouldn't complete properly for players, leaving them in a state where they could not progress with the other NPC roles (carpenter, etc)
- Maven of the Sea: Checking the letter set now properly gives you quest progress
- Maven of the Sea: Talking to ember properly finishes the quest
- Just a Hobby I: Fertilizer bags should now properly trigger quest task progression (duplicated Fertilizer Bag recipe has also been removed)
- Limitations Of Cardboard And Glue: Fixed an issue where the quest would not successfully register that you had a Carpenter on the island
- Happy Frame Salesman: Now awards the following crafting recipes that were previously unavailable (Consumables->Exploration)
Tri-Flag Attachment
Cat Set Attachment
Dog Set Attachment
Bunny Set Attachment
- XP rewards have been hidden (but are still tracked), as skills will come back in a later update!


šŸŒ™ Shrines
- The player's velocity no longer carries over between shrine restarts
- Stamina wheel now shows a cooldown bar when your mini-dash has been used
- Mini-dash is now a buffered input, so using it right before the cooldown ends will perform a mini-dash the moment the cooldown ends

✨ Staff
- Greatly reduced the required Stellar Zeals per spell level. 1/1/1/2/2/3/3/4/5, down from 3/5/7/10/13/16/20/24/30
- Chonkify: Added fading effect to visualize when effect is beginning to end
- Chonkify: Fixing issue where it was possible to grow larger than intended 😦

ā“ Other
- Fixing issue where it was possible to open the builder kit UI while talking to Miss Curator, causing a softlock
- Player pin is no longer rotated by 90 degrees when in the Desert Canyon
- No longer possible to use sleeping boxes during cutscenes (such as finding the land sprite, etc); additionally, players who accidentally did this should no longer be softlocked in the quest progression


If you'd like more frequent updates on what's in each patch, I do create smaller patch notes for every build that goes live in our Discord server.

Coming up next is achievements - I'm excited to finally release these soon!

Thank you so much for playing our game, and for all the awesome feedback! 🄰

- recursive