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  3. 1.0.1_12682 πŸ›  Minor QoL Updates and Bugfixes!

1.0.1_12682 πŸ›  Minor QoL Updates and Bugfixes!

[p]Meowllo! recursive here - hope everyone's weekend (and Summer Sale) is going well 😸 I've been putting together some fixes throughout the day from bug reports and player feedback. Here's a list of what's changed![/p][p][/p][h2]πŸ“œBlueprint Shop[/h2]
  • [p]Purchasing recipes in the Blueprint Shop no longer causes the page list to reset to the first page[/p]
[h2]πŸ“ Builder Kit[/h2]
  • [p]'Screenshot Mode' now hides the version info from displaying[/p]
[h2]πŸ”¨ Crafting UI[/h2]
  • [p]Some players were having issues untracking crafting recipes once tracked[/p]
  • [p]This is now clearly indicated in the Crafting UI - we've made a dedicated Track/Untrack button for tracking crafting recipes[/p]
  • [p]Once a recipe is tracked, the Untrack button will appear on all recipe pages, not just the one you had currently tracked[/p]
[p][/p][h2]πŸ₯• Farming[/h2]
  • [p]Fixed an issue where sprinklers would cause noticeable game lag when going off all at once[/p]
[h2]🎣 Fishing[/h2]
  • [p]Fixed an issue where it was possible to pause the game while fishing[/p]
  • [p]Pausing the game while charging the fishing rod now cancels the fishing rod charging[/p]
  • [p]Fixed an issue where it was possible to start fishing while eating[/p]
[h2]πŸŽ’ Inventory[/h2]
  • [p]Fixed an issue where double-clicking to quick-move items between containers was unreliable for some players[/p]
  • [p]Shift+Click now also quick-moves items between containers[/p]
[h2]βš™ Settings[/h2]
  • [p]Added "Hide HUD" hotkey, default bound to F3 (Mouse/KB Only) - pressing this will toggle off the HUD during normal gameplay, including the version indicator in the bottom right. Pressing ESC/opening a UI will cause this to revert back to normal[/p]
  • [p]Added ability to rebind "Quick Save", default bound to F7 (Mouse/KB Only)[/p]
  • [p]Added ability to rebind "Quick Load", default bound to F8 (Mouse/KB Only)[/p]
[h2]✨Spells[/h2]
  • [p]All area-of-effect spells now have a visual indicator of where the cast is going to occur at (plus a new setting to enable/disable if you'd like!)[/p][p][/p]
[h2]πŸ“• Spellbook[/h2]
  • [p]Spell Upgrade UI changed to be more clear as to how many Stellar Zeals are required per level[/p]
  • [p]Spell Upgrade UI now lets you add multiple levels at once, and lets you preview what changes per level as you increase the desired level[/p]
  • [p]Spell Upgrade UI now properly updates everywhere after spells are upgraded[/p]
[h2]πŸ’Œ Snack Pack[/h2]
  • [p]Fixed an issue where receiving multiple snack packs in a row without claiming the item from the item slot will no longer lose the item[/p]
  • [p]I wish I had some Apple Pie ;; If you read this, you can redeem code with sender name PATCHNOTES and code R42KhgKubxk for some Apple Pie in-game - expires on July 7th though! πŸ˜‡[/p]
[h2]🐾 Other[/h2]
  • [p]Fixed an issue with the combo counter where it would not display once a kill combo was started when fighting enemies[/p]
  • [p]Added a message to the player that pops up whenever there is a Calendar event for that day (plus a setting to enable/disable!)[/p]
  • [p]Fixed an issue with mouse locking in Borderless Fullscreen modes that would cause clicks to not register correctly[/p]
[p]As always, thank you so much for playing Snacko![/p][p]~recursive[/p]