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Snacko News

0.9.5_10119 Hotfix 🖼️ Doppelganger's Ghost

  • Fixed issue where the painting in the boat wasn't showing up 👻
  • Fixes for stability and crashes
  • Fixed issue where mines weren't regenerating/randomizing after sleeping at home
  • Fixed issue where you can mistakenly place two Rustic Houses at once (it should lock you if you've already placed one)

0.9.5_10101 🛠 Crash & Stability Fixes

Hello everyone, recursive here - just wanted to say Happy Holidays & welcome to all new players!

I'll be taking a short break from working on the next major version (0.9.6/Mine Update) as we've been getting some crash reports from the crash reporter. Thanks to all who are submitting them, it's a huge help! I just wanted to quickly hit a couple problem items that several players have been reporting ːsteamsadː

🐛 Fixes
- Mines: Fixed an issue where enemies would fall out of the map and attempt to respawn at an invalid position, causing a crash
- Dialogues: Fixed an issue where dialogues would sometimes crash upon reaching the end of the dialogue

The next hotfix patch will address some issues with the Builder Kit Catalog and Painting quests, as well as additional dialogue fixes to prevent invalid dialogues from playing (ex: Bituin dialogue appearing during Lone Wolf I)

If there's something you've found that I should address, you can let me know about it in this thread: https://steamcommunity.com/app/1125510/discussions/0/4356746836655063000/


Thanks again for all of the crash/bug reports, and thank you so much for playing! ːsteamhappyː

📢 Snacko will be 20% off for the Autumn Sale!

Meowllo, everyone. For those who might've missed it, we released 0.9.5: Builder's Dream last week!

[previewyoutube][/previewyoutube]

[h3]We'll be on sale for the Steam Autumn Sale from November 27th to December 4th 🍂[/h3]
※ The demo is also updated to 0.9.5, so please share us with your friends~

If you already own Snacko, leaving a review helps us a lot! We're only a few off from 300 before our one-year anniversary. Do you think we can hit it before December 6th?

We'll be talking more about our roadmap to 1.0 in the upcoming weeks, please look forward to it 🙇
As always, thank you very much for your support!

- enralis & recursive

0.9.5_10048 Hotfix: Lights stay ON!!!

  • Fixed issue where it was not possible to un-select selected buildings in builder kit without cancelling
  • Buildings that can be "turned on" now stay on when you leave the area/save and quit, reload the game Lamps/Sinks/etc
  • Fixed a steam deck crash issue within the Builder Kit's item catalog
  • Fixed issue where placing certain buildings were causing frame rate drops
  • Thrown items inside houses and shops should now no longer clip into the void from the wall easily

0.9.5_10018 🌽 Harvest Indicator & Bug Fixes

[h3]🐛 Fixes[/h3]
  • Fixed issue where items would be deleted if you entered/exited a building holding it (Donating to the Cultural Center)
  • Fixed occasional crash on Steam Deck when selecting hovering items from the Building Catalog
  • Fixed incorrect gamepad behavior in Building Catalog, can now properly hover items with the D-Pad
  • Fixed issue with Mikan's dialogue during Doppelganger quest
  • Fixed issue with dialogue in Mikan's house

[h3]📬 Additions[/h3]
  • Added "Invert Mouse Camera" as an option under Gameplay settings
  • Added "Harvest" action indicator to HUD, will now show when hovering a farm tile with a harvestable crop on it