Group Combos
Hello Brave Gatewalkers!
Adventures in Gatewalkers can be enjoyed alone or with friends. The game will be playable alone, but ... There is more strength in the group!
In previous articles, we discussed solo combos that can be cast with an epic or legendary weapon. However, there is one more way to improve your weapons: make the elemental version.
The elements not only enrich your weapons with extra strength but also allow you to perform group combos.
But… How can you do it, exactly?
You can unlock recipes for the epic/legendary/elemental version of the weapon from Tier 3 in the Progress Tree. After buying the recipe, you have to make a new weapon!

To create a weapon with an element you have to do it in the laboratory. Make sure you have all ingredients and then craft your weapon in one of the crafting stations.

After clicking the button with your element icon in the main panel, you can read all information about your element:

A group combo requires another player with an elemental weapon. One player must fully stack the element's effect on a mob (there will be the icon above the mob showing how many times the mob was hit). When the mob is fully stacked, another player will see an icon showing that the group combo is ready. Then, he/she has to use their ultimate skill which will automatically strike group combo. It seems to be complicated, but actually it’s very simple. Just look at the screen:

Let us show you some real fun. See how powerful group combos look!
One more thing - in most cases, there is a difference which element casts solo combo. The VFX is the same, for example for Cold + Void group combo, however there is a difference in the effect. Just look at the descriptions below:
Cold + Shock:

Shock consumes fully stacked Cold: Deals 3379 damage and applies stun for 2,5 sec.
Cold consumes fully stacked Shock: Deals 3379 damage and applies stun for 2,5 sec.
Void + Toxic:

Toxic consumes fully stacked Void: Deals 1877 damage, applies: damage over time effect which deals 50% damage per second, decreases target healing by 50%, and decreases resistance by 10% for 4 sec.
Void consumes fully stacked Toxic: 1877 damage, applies: damage over time effect which deals 263 damage per second for 12 sec., decreases target healing by 50%, and decreases resistance by 10% for 4 sec.
Heat + Toxic:

Heat consumes fully stacked Toxic: Deals 1877 damage, applies: damage over time effect which deals 113 damage per sec for 4 sec.
Toxic consumes fully stacked Heat: Deals 1877 damage, applies: damage over time effect which deals 601 damage per sec for 4 sec.
Shock + Heat:

Shock consumes fully stacked Heat: Deals 1877 damage, applies: interrupt, 20% daze effect, and damage over time effect which deals 469 damage per second for 4 sec. Daze decreases the movement and damage of the affected target by daze value.
Heat consumes fully stacked Shock: Deals 1877 damage, applies: interrupt, 20% daze effect, and damage over time effect which deals 469 damage per second for 4 sec. Daze decreases the movement and damage of the affected target by daze value.
Cold + Void:

Cold consuming fully stacked Void: Deals 2253 damage, applies: 60% stack slow movement and decreases resistances of target by 2253 for 4 sec.
Void consuming fully stacked Cold: Deals 2253 damage, applies: 60% slow movement, and decreases the resistances of target by 20% for 4 sec.
What are your thoughts on solo combos? We wanted them to be effective and bring you a lot of fun. Group Combos are a fine example of why it's sometimes worthwhile to play in a group!
Do you intend to play Gatewalkers alone or with friends? Let us know on Discord.
Share your thoughts on Discord:

(click on the banner above)
You can also follow us on social media!
Facebook: https://www.facebook.com/GatewalkersGame
Instagram: https://www.instagram.com/GatewalkersGame
Twitter: https://twitter.com/GatewalkersGame/
TikTok: https://www.tiktok.com/@gatewalkersgame
Adventures in Gatewalkers can be enjoyed alone or with friends. The game will be playable alone, but ... There is more strength in the group!
In previous articles, we discussed solo combos that can be cast with an epic or legendary weapon. However, there is one more way to improve your weapons: make the elemental version.
The elements not only enrich your weapons with extra strength but also allow you to perform group combos.
But… How can you do it, exactly?
You can unlock recipes for the epic/legendary/elemental version of the weapon from Tier 3 in the Progress Tree. After buying the recipe, you have to make a new weapon!

To create a weapon with an element you have to do it in the laboratory. Make sure you have all ingredients and then craft your weapon in one of the crafting stations.

After clicking the button with your element icon in the main panel, you can read all information about your element:

A group combo requires another player with an elemental weapon. One player must fully stack the element's effect on a mob (there will be the icon above the mob showing how many times the mob was hit). When the mob is fully stacked, another player will see an icon showing that the group combo is ready. Then, he/she has to use their ultimate skill which will automatically strike group combo. It seems to be complicated, but actually it’s very simple. Just look at the screen:

Let us show you some real fun. See how powerful group combos look!
One more thing - in most cases, there is a difference which element casts solo combo. The VFX is the same, for example for Cold + Void group combo, however there is a difference in the effect. Just look at the descriptions below:
Cold + Shock:

Shock consumes fully stacked Cold: Deals 3379 damage and applies stun for 2,5 sec.
Cold consumes fully stacked Shock: Deals 3379 damage and applies stun for 2,5 sec.
Void + Toxic:

Toxic consumes fully stacked Void: Deals 1877 damage, applies: damage over time effect which deals 50% damage per second, decreases target healing by 50%, and decreases resistance by 10% for 4 sec.
Void consumes fully stacked Toxic: 1877 damage, applies: damage over time effect which deals 263 damage per second for 12 sec., decreases target healing by 50%, and decreases resistance by 10% for 4 sec.
Heat + Toxic:

Heat consumes fully stacked Toxic: Deals 1877 damage, applies: damage over time effect which deals 113 damage per sec for 4 sec.
Toxic consumes fully stacked Heat: Deals 1877 damage, applies: damage over time effect which deals 601 damage per sec for 4 sec.
Shock + Heat:

Shock consumes fully stacked Heat: Deals 1877 damage, applies: interrupt, 20% daze effect, and damage over time effect which deals 469 damage per second for 4 sec. Daze decreases the movement and damage of the affected target by daze value.
Heat consumes fully stacked Shock: Deals 1877 damage, applies: interrupt, 20% daze effect, and damage over time effect which deals 469 damage per second for 4 sec. Daze decreases the movement and damage of the affected target by daze value.
Cold + Void:

Cold consuming fully stacked Void: Deals 2253 damage, applies: 60% stack slow movement and decreases resistances of target by 2253 for 4 sec.
Void consuming fully stacked Cold: Deals 2253 damage, applies: 60% slow movement, and decreases the resistances of target by 20% for 4 sec.
What are your thoughts on solo combos? We wanted them to be effective and bring you a lot of fun. Group Combos are a fine example of why it's sometimes worthwhile to play in a group!
Do you intend to play Gatewalkers alone or with friends? Let us know on Discord.
Share your thoughts on Discord:

(click on the banner above)
You can also follow us on social media!
Facebook: https://www.facebook.com/GatewalkersGame
Instagram: https://www.instagram.com/GatewalkersGame
Twitter: https://twitter.com/GatewalkersGame/
TikTok: https://www.tiktok.com/@gatewalkersgame