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  3. The First Update is LIVE

The First Update is LIVE

Suit up, Space Cadets! The first update of We Are Screwed! just launched and we have packed a bunch of other out-of-this-world announcements! Put your Extravehicular Visor Assembly on and let's take a closer look..

[h2]F[reakingly] Big Space Gun[/h2]

Charge up a big plasma ball with the F-BSG turret that once fired, will zap nearby enemies for significant amounts of damage! The key to operating the F-BSG Module is to shoot the plasma ball close to the enemies while also avoiding hitting them.


[h2]Mine Launcher[/h2]

The Mine Launcher launches up to 5 mines into space, that work exactly like the regular mines. Using the Mine Launcher, you can create minefields and traps for enemies or use them for chaining up an explosive surprise. Be sure to keep your distance though, these mines can hit your spaceship with a mighty blast!


[h2]Enemy Groups[/h2]

Some enemies prefer hanging out in groups with a bigger, faster, and tankier Leader in their midst! These groups will be randomly generated depending on the level and have a possibility to be marked. Taking out every single enemy of a marked group will reward you with awesome equipment!


[h2]Hands Off Turret[/h2]

This turret reflects enemy projectiles back towards them: You basically shoot them with their own bullets! PS: It can also be used to push enemies away a bit. Into a pit. In space.


That's not all!
[h2]Verified on Steam Deck![/h2]

We're over the moon to announce that We Are Screwed! is now Verified on the Steam Deck! Check it out and let us know how it runs!


And to make this update even more stellar..
[h2]First Update (and a little bit of Easter) Sale![/h2]

We Are Screwed! is now officially 15% off until Sunday, April 9th! If you're up for the challenge of going on an intergalactic adventure alone or with fellow crewmates, now is the best time.


Full notes below:
0.2.46 Patch Notes

APRIL 6TH 2023

[h2]Changes[/h2]
- Nerfed shotgun enemies
- Buffed Drone Turret damage
- Barrel Launcher and its variants were replaced with the new and improved Mine Launcher
- Nerfed Burster, Super Laser and Gatling Gun
- Moved Burster, Super Laser and Gatling Gun from the shop to the upgrade room. Their variants can now be unlocked with Energy Cores like other turrets
- Added minimap icons to chests, cheese deposits and scrap deposits
- Improved Warp Eater visuals and sound effects

[h2]Fixes[/h2]
- Fixed overeager fire alarm on derelicts, sounding before the fire starts
- Fixed tool stations not reprinting tools properly
- Fixed decals spawning on top of objects
- Fixed explosion timer on passive module self-destruct counting down while in an inside area
- Fixed payment hand appearing on derelicts, one does not simply pay for derelicts!
- Fixed issue where floor infestation did not change visuals when being frozen
- Fixed issue where worm boss kept moving while stasis is active
- Fixed a visual glitch where bots would appear inactive while being active
- Fixed missing Super Laser sound effects
- Fixed PS4 controller icons
- Fixed an issue where installing both the Favour Returner and Hedgehog could cause an infinite loop of damage (whoopsie!)
- Fixed an issue where a mission could be aborted multiple times causing the game to be stuck in a white screen
- Added more clarity to tutorial messages
- Minor graphical and HUD improvements
- Minor bug fixes
- Loads of optimizations

[h2]Known Bugs[/h2]
- Worm boss stages fps drops
- Spawn pipes in the Infested Swamp stages are invisible, but still spawn enemies

That's all for today, Space Cadets!