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"The Corrupted Rifts" Update

Hello Space Cadets!

We’re happy to announce that we have dropped another We Are Screwed! update for you. The Corrupted Rifts update introduces side missions that take players into twisted universes, where they need to deliver a Corrupted Module before it overheats and destroys the ship. These timed challenges consist of multiple levels where players will be able to test their skills in fast-paced missions.



The goal of Corrupted Rifts missions is to deliver the dangerous cargo to “The Sealer'', the only being in the multiverse who can defuse it. This rat-like creature will generously reward players with module variants, passive modules and in-game currency. Full update notes can be read below!



We can’t wait for you to see what we’ve prepared for you, and we dearly hope you enjoy it! As a developer, we would love to hear your feedback and thoughts on our game, it helps us greatly to improve it and add more exciting content. Therefore, we would like to invite you to follow us on social media, which we are regularly monitoring and would love to communicate with you there, as well as our Discord



You can check out our full update roadmap below.


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Discord

We hope you enjoy this update!

Safe Manoeuvres!
Your team at Rarebyte


Full notes below:

[h2]0.5.57 Patch Notes[/h2]
[h3]July 20th 2023[/h3]

Changes
- Added "Corrupted Rifts" (side missions)
- Added a new location: "Sealed Space"
- Added a new NPC: "The Sealer"
- Added tutorials for "Corrupted Rifts" (tutorials will automatically be enabled after the update)
- Added Rock-Paper-Scissors-Emote to give players a way of solving conflicts
- Added additional challenges to unlock the warp (available in "Corrupted Rifts" only)

Fixes
- Added a lot more pull force to the starting warp to help new players start their space adventure
- Adjusted Black Hole Turret VFX
- Adjusted visual setup for prison and test chamber
- Fixed a bug where Keiko's hair and Mordin's eyes would behave oddly during some animations
- Fixed an issue where settings would apply immediately, not allowing players to browse through options without changing them (excluding changes to language and sound)
- Fixed Tinker repair sound still playing when the game has ended
- Fixed an issue where warp keys would spawn in unreachable locations
- Fixed an issue where Drone Turrets would not be able to spawn additional drones if the current drone got destroyed right before warping
- Fixed an issue where players would get stuck on the red buttons when starting a game and opening the menu at the same time
- Fixed an issue where disabling stasis in the options while it was on would cause them to freeze indefinitely
- Fixed an issue where the split-screen camera would not adjust properly if one player was in a Hamster Wheel
- Fixed an issue where object markers would show during cut scenes
- Fixed an issue where players' markers would not display properly in inside areas
- Minor graphics adjustments
- Minor localization adjustments