Build 0.3.1.24
[previewyoutube][/previewyoutube]
- New scene added : Lero's workshop.
- Added cutscene for a temporary visit to lero's shop.
- Added a minimap, made the event indicator appear depending on proximity.
- Added new icons for missions, events, and shops. (Visible by minimap)
- Added 4 new side missions, 3 new shops, 10 new accessories.
- Recoded mission Meet the Acid Frogs results for upcoming narratives.
- Fixed pedestrians random UVs scrambler bug and reduced pedestrian polygon count by half.
- Optimized materials and amount of overall textures.
- Fixed UD46 Badge collecting mission bug.
- Fixed camera angle after prologue dream.
- Added I-frames after getting hit.
- To avoid complexity above our work force, now only one mission can be active at once.
- Side missions and plot missions cancel jobs.
- Fixed some audio bugs. Fixed pedestrian evade bug. Tweaked tricks effects.
- Fixed objective windows queuing order bug.
- Added localization workflow to text that aren't dialogs.
- New scene added : Lero's workshop.
- Added cutscene for a temporary visit to lero's shop.
- Added a minimap, made the event indicator appear depending on proximity.
- Added new icons for missions, events, and shops. (Visible by minimap)
- Added 4 new side missions, 3 new shops, 10 new accessories.
- Recoded mission Meet the Acid Frogs results for upcoming narratives.
- Fixed pedestrians random UVs scrambler bug and reduced pedestrian polygon count by half.
- Optimized materials and amount of overall textures.
- Fixed UD46 Badge collecting mission bug.
- Fixed camera angle after prologue dream.
- Added I-frames after getting hit.
- To avoid complexity above our work force, now only one mission can be active at once.
- Side missions and plot missions cancel jobs.
- Fixed some audio bugs. Fixed pedestrian evade bug. Tweaked tricks effects.
- Fixed objective windows queuing order bug.
- Added localization workflow to text that aren't dialogs.