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  3. Build 149 (Beta)

Build 149 (Beta)

  • Fixed various errors related to pathfinding
  • Fixed a map editor crash
  • Fixed naval units in waves ignoring walls when pathfinding
  • Fixed RTS AI building up units infinitely in many cases
  • Fixed campaign not saving wave state when game is closed
  • Fixed overdrive state not saving
  • Improved visual interpolation of unit-based missiles on servers
  • Many various balancing changes to Erekir power blocks and turrets
  • Added Frozen Forest completion requirement to silicon smelter
  • Added a search bar to the keybind dialog
  • Added a new system for mods to register their own keybinds (existing mods utilizing vanilla keybinds will break)
  • Added a way to manually select ores for units with mining capabilities
  • Added mining command capabilities to Pulsar/Quasar
  • Added stats for item throughput for item bridges
  • Added a reset button to logic processors
  • Allowed selecting/commanding units that are bound by logic processors
  • Selected units now display all available stances/commands, even if they are not shared across all units