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- Build 149 (Beta)
Build 149 (Beta)
- Fixed various errors related to pathfinding
- Fixed a map editor crash
- Fixed naval units in waves ignoring walls when pathfinding
- Fixed RTS AI building up units infinitely in many cases
- Fixed campaign not saving wave state when game is closed
- Fixed overdrive state not saving
- Improved visual interpolation of unit-based missiles on servers
- Many various balancing changes to Erekir power blocks and turrets
- Added Frozen Forest completion requirement to silicon smelter
- Added a search bar to the keybind dialog
- Added a new system for mods to register their own keybinds (existing mods utilizing vanilla keybinds will break)
- Added a way to manually select ores for units with mining capabilities
- Added mining command capabilities to Pulsar/Quasar
- Added stats for item throughput for item bridges
- Added a reset button to logic processors
- Allowed selecting/commanding units that are bound by logic processors
- Selected units now display all available stances/commands, even if they are not shared across all units