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Build 103 Released

This is most likely the biggest update that will be coming before the release of 6.0. Notable features in this release include:



Liquid voids, which can be used in sandbox to reduce spills without using a powered incinerator, as well as underflow gates, which are inverted equivalents of overflow gates.



A new tech tree layout. This design reduces wasted space and prevents overlapping blocks appearing when mods are installed.



Font icons of most blocks and items. These can be used in names, the chat, or message blocks. To copy a character for a block or item to your clipboard, shift-click in the placement menu or database.


Full changelog:
  • Added new icons w/ smooth scaling
  • Added liquid void (Contributed by @TsjipTsjip)
  • Added bridge opacity slider (Contributed by @Quezler)
  • Added "underflow" gate (opposite of overflow gate)
  • Added "emojis" for most blocks and items into the font
  • Added new tech tree layout w/ better mod support
  • Added game log file, stored in data folder
  • Added new separator sprite/animation
  • Added list of affinity tiles to stats of certain blocks
  • Added mod name to description of content, when applicable
  • Added player limit slider
  • Added visual indication of input mass drivers when configuring
  • Added property for mod ores to be added to default generation
  • Made chat no longer clear after /sync
  • Increased cost for higher tier tech tree blocks
  • Slightly increased build time of basic transport blocks to prevent spam
  • Fixed votekick button not appearing
  • Fixed infinite storage capacity exploit
  • Reduced votekick cooldown
  • Changed cyrllic font (again)
  • Changed mod class whitelist to blacklist