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  3. Build 125 Released

Build 125 Released

  • Fixed enemy power nodes getting linked w/ allied ones, leading to buggy power behavior
  • Fixed chat not working when paused
  • Fixed 128+ cores on map breaking servers
  • Fixed editor breaking building links on resize
  • Fixed onscreen green lines occurring for specific GPUs/drivers
  • Made turrets/units take enemy hitbox size into account when targeting
  • Made builder/repair AI flee from enemies when idle
  • Made data export zip include folder entries and strip absolute file paths this may fix some issues with external archive programs
  • Added rules for unit cap control [Contributed by @TranquillyUnpleasant]
  • Added new splash damage algorithm should lead to faster & more accurate explosions, but may require balancing
  • Added log file for data-loading events should assist with fixing the data wipe bug
  • Mods: Fixed trailing commas in hjson files being parsed as part of unquoted strings
  • Mods: Many various bugfixes for json effects
  • Logic: Added tooltips to most instructions/operators
  • Logic: Added `===` operator for exact comparisons, e.g. null checks
  • Logic: Made 'invalid' operations such as sensing null blocks or 0/0 return null instead of 0
  • Logic: Fixed units disappearing when moving to infinite position
  • Logic: Added sensor for force projector heat


For Build 125.1:

  • Fixed player health bar glitching out at negative health
  • Fixed large power nodes sometimes not connecting to placed blocks
  • Made unit payloads draw with correct cell colors
  • Made all mods automatically get disabled upon client startup crash can be disabled in settings
  • Decreased impact reactor explosion radius
  • Decreased projectile building splash damage for smaller radii
  • Decreased splash damage radius for many various projectiles
  • Logic: Added tooltips for draw operations
  • Logic: Made invalid sensors for units return `null`
  • Mods: Stricter null checks for JSON mod objects
  • Mods: Added support for `abilities:` and `requirements:` in JSON unit definitions
  • Mods: Added support for `DrawBlock` parameters in JSON
  • Mods: Added support for FQCNs and modded class types in JSON