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  3. Countdown to launch! Only 6 days remain...

Countdown to launch! Only 6 days remain...

The day is drawing ever closer and we are working our tails off (spiky stegosaurus or big clubby akylosaurus, your choice) to line everything up for launch! Early content creator keys have gone out, the build is wrapped up tight with a nice little bow for Valve, and we are so excited to finally share the product of the last 18 months of hard work with you all.

We are so thrilled to share that the lovely KatherineOfSky has put together an awesome introductory video to the Steam edition of the game. She's also got some excellent beginner tips for new players, or if you're an existing player, you can preview some of our new features below!

[previewyoutube][/previewyoutube]

[h3]Answers to some common questions...[/h3]
We've put together a pre-launch FAQ over on the forums, but we wanted to share a few of the more common requests below to ensure everyone who's asked can get the answers they need!

What time will the game be launching?
8:00am Pacific time on the 20th of July! (Sorry, fellow New Zealanders, that's 2am for us...)

How often do you plan to offer updates?
Good news, we're already working on our next one! We roll out new maps every few months, same as we have with Mini Metro over the years. We also have additional game modes planned. We hope to eventually offer the same breadth of game modes that Mini Metro has (something for the creative/endless mode players and an extreme mode), although they may be slightly different as we'll have to tweak things for performance reasons.

I'm a content creator, can I get a key?
Sure thing! The lovely Lena at Stride PR is handling key distribution for us.
You can fill out their form here.

Do you have a policy about whether or not content creators can monetise our videos?
We have a catch-all license on our site, but the tl;dr of it is that anyone can make Mini Motorways videos and monetise them. We don't require people to individually email for permission and we definitely don't police which regions people stream from. That sounds like a lot of work and also not particularly friendly! You can read the policy on our press kit page here.

The extended version of the FAQ has a lot more answers within!

[h3]You said there's a way to win a copy?![/h3]
We'll be giving away some copies of the game, some Steam gift cards, and a biiiig prize leading up to launch week. Details over on our Twitter feed. If you're planning to attend PAX online, we'll also be hosting some giveaways there!

Shacknews has a great breakdown of how to watch what when it comes to PAX. Our panel, Imagining Better Worlds Through Games will air on Sunday, July 18th, from 6.30-7.30 PM EST. We'll also be hopping in and out of the PAX Online Discord so if you're around, come say hi! We miss seeing everyone face to face, but until the world settles down, this is the next best thing.

We have been overwhelmed by the response and interest to the game in the week leading up to launch--we hope you'll like it as much as we love working on it! SEE YOU SOON!!