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Mutant Camps and Other Content Updates

Beach updates, mutant camp additions, and everything new we've put in the game since last week.

[h3]Feature updates and improvements[/h3]
  • Updated thatch damage table with new info
  • Added totem icon and a red x to the HUD when viewing a construction piece that isn't within a totem's boundary
  • Construction attachments are now easier to place
  • Recipes update as you gather resources
  • Made it more obvious that totems need to be built and stocked with resources to auto-repair
  • Bandages now allowed on the toolbar
  • Added progress bar on recycling buildings
  • Code Locks now accept codes
  • Minimap and main map now accurately reflect players position
  • Adjusted the time it takes for bodies to disappear

[h3]New content[/h3]
  • New Road system implemented everywhere. Lights, cars, and loot will be spawned on every road
  • Improved road material
  • Added content to Diorama system including body bags and hanging corpses
  • Added new buildings throughout the map
  • Added Meadow Wetlands and Sci-fi Science Equipment Pack
  • Added volleyball nets, fishing huts, surfboards, canoes, and shark teeth along the beach
  • Added pool table, heads on sticks, and Big Bob spawning point in mutant camp
  • Added props: Lady sculpture, school speed signs, and hula dancer bobblehead
  • Fixed thatch master material to allow for transparency to fix Dream Catcher on awnings
  • Smoothed out some terrain holes in grid 3x4 and 3x3
  • Added New Plants: Banana Plant and Blue Ginger and Updated Ohia, Plumeria, RattleSnake Leaves, and Palm Grass
  • Added Both types of Newuskin (re-life) machines to Thorcon Control Room
  • Upped Emmissive on Newuskin machines

[h3]More About This Game[/h3]