1. Fractured Veil
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  3. AI Aggro Adjustments

AI Aggro Adjustments

Updates and Improvements
  • Replaced stone stairs with updated mesh
  • Adjusted the tool durability lost by harvesting trees and rocks
  • Added stone tools to the player's debug equipment
  • Increased the sight and sound aggro distance of passive AI
  • AI in zones farther away from the Thorcon now receive sight and sound modifiers that increase their aggressiveness
  • Increased the shark-toothed pan's (Killet) damage by 25%
Fixes
  • Fixed bug with upgraded construction pieces not being recyclable
  • Fixed bug with foundation stairs ignoring collision checks
  • Fixed bug with construction pieces not restoring edge slot rotations properly once destroyed
  • Fixed bugs with totems not always updating proper claim
  • Fixed bug with torches not having their particles updated after upgrading a construction piece

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