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AI Pathing and Avoidance Improvements

Updates and Improvements
  • Adjusted the 'no build' area around the Thorcon
  • Adjusted the upgrade tool in first person to be more visible
  • Made adjustments to the AI navmesh offsetting to help ensure AI don't clip through the ground
  • Improved AI's avoidance system to allow AI to avoid each other when moving up-close
  • Updated costs of wooden doors and chests
  • Updated recipes for construction pieces to use iron instead of scrap metal
Fixes
  • Fixed bug with attachments UI not always updating when equipping or unequipping attachments
  • Fixed a bug causing AI to use RVO avoidance on their enemy even when they were meant to be using a direct path
  • Fixed a bug where AI could get stuck on each other if they were facing the exact opposite directions

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