AI Pathing and Avoidance Improvements
Updates and Improvements
Fixes
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- Adjusted the 'no build' area around the Thorcon
- Adjusted the upgrade tool in first person to be more visible
- Made adjustments to the AI navmesh offsetting to help ensure AI don't clip through the ground
- Improved AI's avoidance system to allow AI to avoid each other when moving up-close
- Updated costs of wooden doors and chests
- Updated recipes for construction pieces to use iron instead of scrap metal
Fixes
- Fixed bug with attachments UI not always updating when equipping or unequipping attachments
- Fixed a bug causing AI to use RVO avoidance on their enemy even when they were meant to be using a direct path
- Fixed a bug where AI could get stuck on each other if they were facing the exact opposite directions
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